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I couldn't find any way to store custom properties outside a placed object, which makes me always have to open other TMX files to control+c their objects in order to not have to write all the custom properties one by one again. It would be awesome to be able to store their custom property -- at least their names -- so i can just insert tiles as objects that already bear the property-set ready to be filled in.
The text was updated successfully, but these errors were encountered:
The idea is that there would be a global definition of object types, and that the property editor would display the properties based on the type of the object, regardless of whether these properties are already set in the instance.
I couldn't find any way to store custom properties outside a placed object, which makes me always have to open other TMX files to control+c their objects in order to not have to write all the custom properties one by one again. It would be awesome to be able to store their custom property -- at least their names -- so i can just insert tiles as objects that already bear the property-set ready to be filled in.
The text was updated successfully, but these errors were encountered: