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There must be a better way to organize the tiles for rare instances like mine where I require different sized tiles.
I've made my tileset so it consists of single piece wall objects, the image above shows a fence tile that is placed as a single tile.
Is there a simple hack I can do so that the tiles are sorted more appropriately?
The text was updated successfully, but these errors were encountered:
The simple hack would be to group your tiles roughly by size while adding them to separate image collection tilesets.
On the Tiled side, a relatively simple solution would be to introduce a mode where each tile gets the same amount of space, like when showing thumbnails in a file manager.
Adjusting its sizeHint and paint member functions according to your needs.
Directly modifying this code would be the quickest way. Of course, for integration back into Tiled, it will need to be implemented as an additional view mode. That will be quite a bit more work.
There must be a better way to organize the tiles for rare instances like mine where I require different sized tiles.
I've made my tileset so it consists of single piece wall objects, the image above shows a fence tile that is placed as a single tile.
Is there a simple hack I can do so that the tiles are sorted more appropriately?
The text was updated successfully, but these errors were encountered: