Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tile objects have different coordinates than other gemoetry #469

Closed
GreenLightning opened this issue Jul 15, 2013 · 2 comments
Closed

Tile objects have different coordinates than other gemoetry #469

GreenLightning opened this issue Jul 15, 2013 · 2 comments

Comments

@GreenLightning
Copy link

Putting a tile object in the top left corner results in (x,y) coordinates of (0,1). This should either be (1,1) or (0,0), but not mixed up as it is right now. A rectangle placed in the same spot has coordinates of (0,0), so I suggest that the tile coordinates are also changed.

I think this bug has to do with tile objects previously using the bottom left corner as a reference, as stated in #417

@stefanbeller
Copy link
Contributor

I think this is a duplicate of #67 first case

Edit: Erm, sorry, nevermind

@bjorn
Copy link
Member

bjorn commented Jul 15, 2013

Duplicate of #91, see the explanation there.

@bjorn bjorn closed this as completed Jul 15, 2013
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants