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It would be nice, for there to be a customizable list of predefined objects that you would be able to select from when placing new objects within a level. Selecting a preset would set the object type and add several predefined attributes for defining the objects behavior.
example:
preset->asteroid
type=asteroid
X & Y=whatever
(new attribute) speed=3
(new attribute) direction=random
This could add quite a bit of versatility to the level editor and would speed up level production in levels that have high numbers of objects.
The text was updated successfully, but these errors were encountered:
It would be nice, for there to be a customizable list of predefined objects that you would be able to select from when placing new objects within a level. Selecting a preset would set the object type and add several predefined attributes for defining the objects behavior.
example:
preset->asteroid
type=asteroid
X & Y=whatever
(new attribute) speed=3
(new attribute) direction=random
This could add quite a bit of versatility to the level editor and would speed up level production in levels that have high numbers of objects.
The text was updated successfully, but these errors were encountered: