Releases: mapeditor/tiled
Releases · mapeditor/tiled
Tiled 0.9.0
- Added objects dock and per-object visibility toggle (by Tim Baker)
- Added maps dock (by Tim Baker)
- Added terrain tool for automatic terrain transitions (by Manu Evans)
- Added a minimap (by Christoph Schnackenberg)
- Added a staggered isometric map renderer, still without object layer support
- Added basic image layer support (by Gregory Nickonov and Alexander Kuhrt)
- Added display of current layer to the status bar (by Tim Baker)
- Added editable combo box for changing the zoom level (by Tim Baker)
- Added support for multiple input layers to automapping (by Stefan Beller)
- Added option to apply automapping rules while editing (by Stefan Beller)
- Added a converter to update old automapping rules (by Stefan Beller)
- Added support for objects layers to automapping (by Stefan Beller)
- Added support for random mode to the fill tool (by Stefan Beller)
- Added Replica Island plugin (by Eric Kidd)
- Added option to change the grid color (by Stefan Beller)
- Added support for ellipse objects (by devnewton and Christoph Schnackenberg)
- Added name labels for objects on isometric maps (by Andrew Motrenko)
- Added map property for changing the background color (by Emmanuel Barroga)
- Added shortcut to manually reload tilesets (Ctrl-T) (by Michael Williams)
- Added toggle for showing tile object outlines
- Added support for pinch zooming (by Pierre-David Be�langer)
- Added initial (non-GUI) support for individual and/or embedded tile images (by Petr Viktorin)
- Added reading support to Flare plugin (by Stefan Beller)
- Added a TMX rasterizer command line tool (by Vincent Petithory)
- Added man pages and desktop file (by Erik Schilling)
- Made the size and position of most dialogs persistent
- Respect the original layer data format of a loaded map (by Ben Longbons)
- Marked Tiled as high-resolution capable on Mac OS X
- Improved handling of external tilesets in Lua export
- Reverted tilesets view back to tabs, but with menu button (by Stefan Beller)
- Allowed plugins to support multiple file name filters (by Samuli Tuomola)
- Allow saving in any format that can also be read (by Stefan Beller)
- Fixed eraser skipping tiles when moving fast
- Fixed bug in Flare plugin (by Clint Bellanger)
- Fixed compile against Qt 5 (by Kenney Phillis)
- Fixed resolving of symbolic links while loading map
- Fixed a crash that could happen after trying to load a faulty map
- Updated Portuguese, Dutch, German, Spanish, Russian, French, Japanese, Chinese, Brazilian Portuguese, Hebrew and Czech translations
Tiled 0.8.1
- Added MacOS X Lion full screen support
- Fixed crash that could happen when painting with a pasted stamp
- Fixed zoom sensitivity for finer-resolution mouse wheels
- Fixed issues when using quickstamps in combination with the fill tool
- Fixed stamp tool not to miss tiles when drawing fast
- Fixed automapping to work with external tilesets
- Fixed crash in automapping when dealing with broken rule files
- Fixed object type getting erased on pressing Enter
- Changed the license of libtiled-java from LGPL to BSD
- Updated Italian and Hebrew translations
Tiled 0.8.0
- Added support for polygon and polyline objects
- Added support for tile rotation
- Added support for defining the color of custom object types
- Added a Delete action to delete selected tiles or objects
- Added random mode to the stamp brush
- Added Flare export plugin
- Added JSON plugin that supports both reading and writing
- Added ability to rename tilesets
- Added a mode in which the current layer is highlighted
- Added support for specifying a tile drawing offset
- Added a shortcut to copy the current tile position to clipboard (Alt+C)
- Added a command line option to disable OpenGL
- Allow custom properties on tilesets
- Many automapping improvements
- Improved tileset dock to handle a large amount of tilesets better
- Made the 'Show Grid' option in the tileset view persistent
- Raised the tile size limit in the New Tileset dialog from 999 to 9999
- Correctly handle changes in the width of a tileset image
- Worked around a long standing crash bug
- Added Russian translation
- Updated the German, Japanese, Spanish, Chinese, Czech, Dutch, French and Brazilian Portuguese translations
Tiled 0.7.1
- Select stamp tool when selecting tiles in tileset view
- Enable anti-aliasing for OpenGL mode
- Small improvement to the Lua export plugin (incompatible!)
- Fixed a bug in the Create Object tool
- Fixed reading of maps without tilesets but with a tile layer
- Fixed position of tile objects to center on the mouse on insertion
- Updated the Czech translation
Tiled 0.7.0
- Added support for horizontal and vertical flipping of tiles
- Added copy/paste support for objects
- Added merge layer down action
- Added Show or Hide all Other Layers action
- Added actions to select the previous/next layer
- Added Crop to Selection action
- Added a Lua export plugin
- Added Droidcraft plugin to read and export the map files
- Added option to turn off grid in the tileset view
- Added hand scrolling while holding the spacebar
- Made the object context menu available in all object tools
- Display tile coordinates also when using object tools
- Various improvements to running external commands
- Automapping stability and memory consumption improvements
- Objects that fall outside of the map on resize are now removed
- Fixed problems with watching tilesets multiple times
- Fixed several issues related to restoring previously opened files
- Updated Brazilian Portuguese, Chinese, German, Spanish, Japanese, Hebrew, Portuguese, Dutch and French translations
Tiled 0.6.2
- Fixed object layers losing their color when resizing the map
- Fixed the tabs in the Tilesets dock to use scroll buttons on MacOS X
- Fixed window title to update when saving a map with a different name
Tiled 0.6.1
- Added ability to open multiple files at once
- Added Ctrl+PageUp/PageDown shortcuts to switch documents
- Added an example to show how automatic mapping works
- Fixed bugs, crashes and leaks in the automatic mapping feature
- Fixed starting point for circles to be the click position
- Fixed a memory leak when using lines or circles
- Fixed layer opacity to be taken into account when saving as image
- Fixed endless loop when tile size is set to 0
- Fixed crash when passing an empty string as command line parameter
- Fixed problems with the tileset view after switching documents
- Fixed tile objects to be removed when their tileset is removed
Tiled 0.6.0
- Added support for opening multiple maps in one session
- Added support for placing tiles as objects
- Added automatic mapping feature, allowing placing of tiles based on rules
- Added ability to save/restore up to 9 stamps with Ctrl+
- Added an object selection tool, allowing moving/deleting multiple objects
- Added ability to run external commands
- Added support for drawing lines and ellipses with the stamp brush
- Added icons to distinguish tile layers from object layers
- Added "Move To Layer" submenu to the context menu of objects
- Added option to use hardware rendering based on OpenGL
- Added a T-Engine4 map export plugin
- Added a simple TMX viewer application (BSD licensed)
- Added a New Layer dropdown menu to the layers dock
- Added a checkbox that enables snap to grid permanently
- Added an initial version of libtiled-java (LGPL licensed)
- Added Chinese and Hebrew translations
- Allowed dragging an image onto Tiled to add a tileset
- Center the map when it is smaller than the map view
- Remember the selected layer across restarts
- Changed the default layer data format to use zlib rather than gzip
- Store the tileset image width and height in the map file
- Compile fixes related to linking zlib
- Fixed the current stamp to get updated when switching tilesets
- Fixed the maximum sizes of the resize map dialog
- Fixed build issues when an older version of libtiled is installed
- Fixed saving of property when clicking OK while editing on MacOS X
- Allow Backspace to delete properties to make it easier on a MacBook
- Associate tmx files with Tiled on MacOS X
- Changed the license of libtiled from GPL to BSD
- Updated Czech, Spanish, German, Brazilian Portuguese, Dutch and French translations
Tiled 0.5.1
- Fixed saving of objects when tile width is different from tile height
- Updated Czech translation
Tiled 0.5.0
- Added support for import and export plugins
- Added support for external tilesets
- Added undo for adding tilesets and ability to remove tilesets
- Added error handling to the New Tileset dialog
- Added ability to change tileset order by dragging them around
- Added option to draw the tile grid when saving as image
- Added a context menu and tool buttons to the layer dock
- Added Latvian translation
- Added an install target to the Makefile
- Open local files when they are dropped onto Tiled
- Allow changing position and size of objects in the Object Properties dialog
- Fixed rendering issues with tiles wider than the tile width of the map
- Fixed eraser and fill tool working on invisible layers
- Fixed a crash when using some tools when no map is loaded
- Fixed compile errors related to detecting static builds
- Fixed the Save dialog not suggesting any particular file extension
- Updated Japanese, Dutch, German, Brazilian Portuguese, French, Portuguese and Spanish translations