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Failed to create WebGL context: WebGL creation failed #2644
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The error is pretty descriptive to me: |
But then it shouldn't work in Google Chrome either, right? But it does. |
They have independent configuration and implementation, I've seen it work the other way around too where FF works and chrome doesn't. |
Okay. Fallback to webgl1 is not available? So I have to continue with 2.4.0 to support those devices? |
iOS 13.5 also fails. I don't think we can get rid of webgl1 altogether yet can we? |
Came up with a fairly simple way to handle this by pulling in the old lib dynamically on fail..not my exact code below but this idea is working for me.
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Closed in favor or #2653 |
maplibre-gl-js version: 3.0.1
browser: Firefox 113.0.2
Steps to Trigger Behavior
Link to Demonstration
https://maplibre.org/maplibre-gl-js-docs/api/#quickstart
Expected Behavior
The Map should load.
Actual Behavior
On my Desktop PC everything works as expected.
Since 3.0.0 (with 2.4.0 everything works fine) im getting the following error on my Windows Server 2022 in the Firefox console and the map is not shown its just blank (AllowWebgl2 is set to true in about:config that is not the problem):
With Chrome everything works as expected!
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