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Modularize graphics backend #4511

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birkskyum opened this issue Aug 5, 2024 · 0 comments
Open

Modularize graphics backend #4511

birkskyum opened this issue Aug 5, 2024 · 0 comments

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@birkskyum
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birkskyum commented Aug 5, 2024

In order to support multiple graphics API's (WebGL1 / WebGL2 / WebGPU), and move forward from webgl1, the shaders and associated program have to be abstracted away.

This is similar to the render modularization in MapLibre Native.

@birkskyum birkskyum changed the title Modularize graphics backend Modularize/abstract graphics backend Aug 6, 2024
@birkskyum birkskyum changed the title Modularize/abstract graphics backend Modularize graphics backend Aug 6, 2024
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