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opengl_project.sublime-project
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opengl_project.sublime-project
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{
"folders":
[
{
"path": ".",
"folder_exclude_patterns":
[
"bin",
"build*",
".vs",
".vscode",
".clang"
],
"file_exclude_patterns":
[
"*.exe",
"*.ilk",
"*.pdb",
"*.sln",
"*.sublime-workspace"
]
}
],
"settings":
{
"ensure_newline_at_eof_on_save": true,
"tab_size": 2,
"translate_tabs_to_spaces": true,
"trim_trailing_white_space_on_save": true
},
"build_systems":
[
{
"name": "nmake build",
"working_dir": "${project_path}",
"file_regex": "^([^\\(]+)\\(([0-9]+)\\):([0-9]+)? error (.*)$",
"shell_cmd": "\"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Auxiliary\\Build\\vcvars64.bat\" amd64 & make"
},
{
"name": "nmake build & run",
"working_dir": "${project_path}",
"file_regex": "^([^\\(]+)\\(([0-9]+)\\):([0-9]+)? error (.*)$",
"shell_cmd": "\"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Auxiliary\\Build\\vcvars64.bat\" amd64 & make & bin\\opengl_project.exe"
},
{
"name": "nmake run",
"working_dir": "${project_path}",
"shell_cmd": "bin\\opengl_project.exe"
},
{
"name": "nmake clean project",
"working_dir": "${project_path}",
"shell_cmd": "make clean_all"
}
]
}