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Releases: marcofugaro/three-projected-material

v2.0.1

09 Jan 12:52
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🐛 BUGFIXES

  • Don't break on WebGL1 devices

v2.0.0

07 Jan 17:29
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🚨 BREAKING CHANGES

  • project() and projectInstanceAt() now have to be called as a method of the material

🚀 NEW FEATURES

  • Support for envMap and other properties of MeshPhysicalMaterial.
  • Multi material support
  • Transparent images support
  • Allow updating the properties

🐛 BUGFIXES

  • Fix OrthographicCamera incorrect calculations
  • Fix library breaking with WebGL2