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uintptr.go
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uintptr.go
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// Code generated by 'go generate'
package optional
import (
"encoding/json"
"errors"
)
// Uintptr is an optional uintptr.
type Uintptr struct {
value *uintptr
}
// NewUintptr creates an optional.Uintptr from a uintptr.
func NewUintptr(v uintptr) Uintptr {
return Uintptr{&v}
}
// NewUintptrFromPtr creates an optional.Uintptr from a uintptr pointer.
func NewUintptrFromPtr(v *uintptr) Uintptr {
if v == nil {
return Uintptr{}
}
return NewUintptr(*v)
}
// Set sets the uintptr value.
func (u *Uintptr) Set(v uintptr) {
u.value = &v
}
// ToPtr returns a *uintptr of the value or nil if not present.
func (u Uintptr) ToPtr() *uintptr {
if !u.Present() {
return nil
}
v := *u.value
return &v
}
// Get returns the uintptr value or an error if not present.
func (u Uintptr) Get() (uintptr, error) {
if !u.Present() {
var zero uintptr
return zero, errors.New("value not present")
}
return *u.value, nil
}
// MustGet returns the uintptr value or panics if not present.
func (u Uintptr) MustGet() uintptr {
if !u.Present() {
panic("value not present")
}
return *u.value
}
// Present returns whether or not the value is present.
func (u Uintptr) Present() bool {
return u.value != nil
}
// OrElse returns the uintptr value or a default value if the value is not present.
func (u Uintptr) OrElse(v uintptr) uintptr {
if u.Present() {
return *u.value
}
return v
}
// If calls the function f with the value if the value is present.
func (u Uintptr) If(fn func(uintptr)) {
if u.Present() {
fn(*u.value)
}
}
func (u Uintptr) MarshalJSON() ([]byte, error) {
if u.Present() {
return json.Marshal(u.value)
}
return json.Marshal(nil)
}
func (u *Uintptr) UnmarshalJSON(data []byte) error {
if string(data) == "null" {
u.value = nil
return nil
}
var value uintptr
if err := json.Unmarshal(data, &value); err != nil {
return err
}
u.value = &value
return nil
}