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Drop support for iOS 8 (#122)
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.kokoro

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@@ -21,7 +21,7 @@ set -e
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set -x
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BAZEL_VERSION="0.20.0"
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IOS_MINIMUM_OS="8.0"
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IOS_MINIMUM_OS="9.0"
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IOS_CPUS="i386,x86_64"
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get_xcode_version_from_path() {

.travis.yml

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@@ -13,10 +13,6 @@ matrix:
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env: SDK="iphonesimulator11.2" DESTINATION="name=iPhone 6s,OS=10.3.1"
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- osx_image: xcode9.2
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env: SDK="iphonesimulator11.2" DESTINATION="name=iPhone 6s,OS=9.3"
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- osx_image: xcode9.2
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env: SDK="iphonesimulator11.2" DESTINATION="name=iPhone 6,OS=8.4"
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- osx_image: xcode8.3
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env: SDK="iphonesimulator10.3" DESTINATION="name=iPhone 6,OS=8.1"
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before_install:
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- gem install cocoapods --no-rdoc --no-ri --no-document --quiet
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- pod install --repo-update

BUILD

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@@ -77,7 +77,7 @@ ios_ui_test(
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":UnitTestsSwiftLib"
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],
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test_host = "@build_bazel_rules_apple//apple/testing/default_host/ios",
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minimum_os_version = "8.0",
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minimum_os_version = "9.0",
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timeout = "short",
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visibility = ["//visibility:private"],
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)

MotionAnimator.podspec

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@@ -6,7 +6,7 @@ Pod::Spec.new do |s|
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s.license = "Apache 2.0"
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s.homepage = "https://github.com/material-motion/motion-animator-objc"
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s.source = { :git => "https://github.com/material-motion/motion-animator-objc.git", :tag => "v" + s.version.to_s }
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s.platform = :ios, "8.0"
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s.platform = :ios, "9.0"
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s.requires_arc = true
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s.public_header_files = "src/*.h"

README.md

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@@ -1,6 +1,6 @@
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![Motion Animator Banner](img/motion-animator-banner.gif)
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> An animator for iOS 8+ that combines the best aspects of modern UIView and CALayer animation APIs.
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> An animator for iOS 9+ that combines the best aspects of modern UIView and CALayer animation APIs.
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[![Build Status](https://travis-ci.org/material-motion/motion-animator-objc.svg?branch=develop)](https://travis-ci.org/material-motion/motion-animator-objc)
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[![codecov](https://codecov.io/gh/material-motion/motion-animator-objc/branch/develop/graph/badge.svg)](https://codecov.io/gh/material-motion/motion-animator-objc)
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<tr><td>🎉</td><td>Consistent model layer value expectations.</td></tr>
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</table>
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The following properties can be implicitly animated using the MotionAnimator on iOS 8 and up:
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The following properties can be implicitly animated using the MotionAnimator on iOS 9 and up:
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<table>
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<tr><td>CALayer <tt>anchorPoint</tt></td></tr>
@@ -71,7 +71,7 @@ UIView.animate(withDuration: 1.0, animations: {
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})
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MotionAnimator.animate(withDuration: 1.0, animations: {
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view.layer.cornerRadius = 10 // Works on iOS 8 and up
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view.layer.cornerRadius = 10 // Works on iOS 9 and up
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})
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```
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view.layer.borderWidth = 10
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}, completion: nil)
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// This works all the way back to iOS 8.
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// This works back to iOS 9.
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MotionAnimator.animate(withDuration: 0.8, animations: {
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view.layer.borderWidth = 10
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}, completion: nil)

examples/apps/Catalog/MotionAnimatorCatalog.xcodeproj/project.pbxproj

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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 8;
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IPHONEOS_DEPLOYMENT_TARGET = 9;
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MTL_ENABLE_DEBUG_INFO = YES;
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ONLY_ACTIVE_ARCH = YES;
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SDKROOT = iphoneos;
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 8;
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IPHONEOS_DEPLOYMENT_TARGET = 9;
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MTL_ENABLE_DEBUG_INFO = NO;
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SDKROOT = iphoneos;
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TARGETED_DEVICE_FAMILY = "1,2";

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