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The problem was solved by manual compilation on the computer. I downloaded the source code of the ffpyplayer, then downloaded the SDL2 and ffmpeg (from here; the archive name looked like this: ffmpeg-n6.0-latest-win64-gpl-shared-6.0.zip) binaries. Then I unpacked the archive and added the paths to them in the environment variables at the top of setup.py (FFMPEG_ROOT and SDL_ROOT).
In the SDL2 folder there is a lib folder with two folders x64 and x86. You need to transfer the contents of the folder with the architecture of your processor (for example: x64) to the lib folder.
Compilation is done with the command: python setup.py build_ext
Hello everyone! I am trying write a simple audio player using MediaPlayer class. Here is my code:
The sound is playing, but the volume is not 0!
This command work perfectly:
ffplay -af "volume=0.0" audio.mp3
Some additional info:
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