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Hey man,
Thanks for the excellent project. I have a question though - how I can use this to voxelize another object than the one you have in the unity project? Would you be kind to describe the steps?
The text was updated successfully, but these errors were encountered:
I found that the script/shader does work with other models, however the scale is set to 0.0015 so any reasonably-sized model is tiny/invisible. (It seems the scale is set to 0.0015 because the demo Venus model is gargantuan.)
I corrected the scale and found I could get things to voxelize and appear as expected. Hope this helps!
I works when you set the scale to 1,1,1 but then the particle behaviour is all messed up and I can't seem to reproduce the swirling effect he's got going on with the default mesh.
Hey man,
Thanks for the excellent project. I have a question though - how I can use this to voxelize another object than the one you have in the unity project? Would you be kind to describe the steps?
The text was updated successfully, but these errors were encountered: