You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Auto merge of rust-lang#100201 - RalfJung:thread-local-key, r=thomcc
std: use realstd fast key when building tests
Under `cfg(test)`, the `std` crate is not the actual standard library, just any old crate we are testing. It imports the real standard library as `realstd`, and then does some careful `cfg` magic so that the crate built for testing uses the `realstd` global state rather than having its own copy of that.
However, this was not done for all global state hidden in std: the 'fast' version of thread-local keys, at least on some platforms, also involves some global state. Specifically its macOS version has this [`static REGISTERED`](https://github.com/rust-lang/rust/blob/bc63d5a26a65752fb105957d3235cc9c8cb0767f/library/std/src/sys/unix/thread_local_dtor.rs#L62) that would get duplicated. So this PR imports the 'fast' key type from `realstd` rather than using the local copy, to ensure its internal state (and that of the functions it calls) does not get duplicated.
I also noticed that the `__OsLocalKeyInner` is unused under `cfg(target_thread_local)`, so I removed it for that configuration. There was a comment saying macOS picks between `__OsLocalKeyInner` and `__FastLocalKeyInner` at runtime, but I think that comment is outdated -- I found no trace of such a runtime switching mechanism, and the library still check-builds on apple targets with this PR. (I don't have a Mac so I cannot actually run it.)
0 commit comments