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CONTRIBUTING.md

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How to contribute to F#

See contributing guide for more info

First, check if this is the right repository

The https://github.com/fsharp/fsharp repository is for cross platform packaging only. The development of the compiler and core library is at Microsoft/visualfsharp.

  • Is this a language suggestion? Use the F# Language User Voice

  • Is the issue specific to F# on Mono/OSX/Linux? This might be the right repository.

  • Is the issue a bug in Mono? Please report to Mono Bugzilla

  • Is the issue specific to F# on Windows or Visual Studio? Use the Microsoft/visualfsharp repository

  • Is the issue a general bug in the F# compiler/core library? Use the Microsoft/visualfsharp repository

Did you find a bug?

  • Ensure the bug was not already reported by searching on GitHub under Issues and in the Microsoft/visualfsharp Issues.

  • If you're unable to find an open issue addressing the problem, open a new one. Be sure to include a title and clear description, as much relevant information as possible, and a code sample or an executable test case demonstrating the expected behavior that is not occurring.

  • For more detailed information on submitting a bug report and creating an issue, visit our contributing guide.

Did you write a patch that fixes a bug?

  • Open a new GitHub pull request with the patch

  • Ensure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable.

Do you intend to add a new feature or change an existing one?

Do you have questions about the source code?


Thanks!

The F# Core Engineering Group (a technical working group of The F# Software Foundation)