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Import('env')
Import('env_modules')
env_modules.add_source_files(env.modules_sources,"*.cpp")
env_modules.add_source_files(env.modules_sources,"src/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/animation/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/armature/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/core/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/event/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/factory/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/geom/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/model/*.cpp")
env_modules.add_source_files(env.modules_sources,"src/dragonBones/parser/*.cpp")
env_modules.Append(CPPFLAGS=["-Imodules/godot_dragonbones/src",
"-Imodules/godot_dragonbones/src/dragonBones",
])
Export('env_modules')
Export('env')