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It's pretty easy to get diagrams-opengl to eat 16+GB of RAM, without managing to draw anything. Drawing an array of 400 circles, for example. I'm not sure whether there's an actual memory leak / loop, or if we're just being that inefficient in triangulating curves.
The text was updated successfully, but these errors were encountered:
It's pretty easy to get
diagrams-opengl
to eat 16+GB of RAM, without managing to draw anything. Drawing an array of 400 circles, for example. I'm not sure whether there's an actual memory leak / loop, or if we're just being that inefficient in triangulating curves.The text was updated successfully, but these errors were encountered: