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LTTP Randomizer Sword Upgrade bug #2

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mysterypaint opened this issue Jul 27, 2017 · 2 comments
Open

LTTP Randomizer Sword Upgrade bug #2

mysterypaint opened this issue Jul 27, 2017 · 2 comments

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@mysterypaint
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mysterypaint commented Jul 27, 2017

My friend and I were playing randomizer (Glitchless, Casual, vt8) and got the sword from Uncle twice. This somehow resulted in both of us ending up with a Master Sword, because presumably, the emu thought we got two sword upgrades when we only found one.

Aside from that, we had a great time! Thank you for making this lua script!

@mcclure
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mcclure commented Jul 30, 2017

At the moment I can't do anything about the double-counting progressive items issue in general, but the next release (next week maybe?) WILL contain a special-case fix for the uncle sword.

@Sparky7198
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speaking of:that glitch counts for magic upgrades/shields/swords in chests too (if both players get the magic upgrade they will end up with 1/4 magic usage which is pretty broken)

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