-
Notifications
You must be signed in to change notification settings - Fork 21
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Super Metroid Item Desyncing Upon Death #9
Comments
You can work around this by quitting and doing the "resume after crash" feature but that's suuuper inconvenient. |
Ahh, I'll just do that then. Thank you! |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Just doing a playthrough of Super Metroid with a friend. When they died, it reset their items to the previous save, and we had to re-sync after a crash... Unfortunately, this allowed them to dupe the items they originally grabbed since their last death, allowing me to get twice the items they originally sent.
The text was updated successfully, but these errors were encountered: