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doc_test.go
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doc_test.go
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package gopactor
import (
"fmt"
"log"
"github.com/AsynkronIT/protoactor-go/actor"
)
type Worker struct{}
func (w *Worker) Receive(ctx actor.Context) {}
func ExampleSpawnFromInstance() {
// Given that the Worker actor is defined elsewhere
worker, err := SpawnFromInstance(&Worker{})
if err != nil {
log.Print("Failed to spawn a worker")
return
}
worker.Tell("Hello, world!")
}
func ExampleSpawnFromProducer() {
producer := func() actor.Actor {
return &Worker{}
}
worker, _ := SpawnFromProducer(producer)
worker.Tell("Hello, world!")
}
func ExampleSpawnFromFunc() {
f := func(ctx actor.Context) {
if msg, ok := ctx.Message().(string); ok {
fmt.Printf("Got a message: %s\n", msg)
}
}
worker, _ := SpawnFromFunc(f)
worker.Tell("Hello, world!")
ShouldReceiveSomething(worker)
// Output: Got a message: Hello, world!
}
func ExampleSpawnNullActor() {
worker, _ := SpawnFromInstance(&Worker{})
requestor, _ := SpawnNullActor()
worker.Request("ping", requestor)
}