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C# doesn't let us multiply things like Vector4 with Matrix4x4 and Using something like Mul(a,b) is ugly and hard to read when stringing long mathematical operators together.
Consider The following...
Write your own math library using simd to include basic operations
Make an issue on .Net repo to include them
Find some way to extend System.Numerics structs using some sort of IL injection.
The text was updated successfully, but these errors were encountered:
C# doesn't let us multiply things like Vector4 with Matrix4x4 and Using something like Mul(a,b) is ugly and hard to read when stringing long mathematical operators together.
Consider The following...
The text was updated successfully, but these errors were encountered: