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You're launching from Unlaunch, which doesn't pass argv information to homebrew. This means homebrew may have trouble locating asset files placed in the same directory (like the .wad file DSDoom needs) in any directory that's not the SD card root. Try using https://github.com/devkitPro/nds-hb-menu to launch it first.
bandicam.2024-11-07.12-49-23-347.mp4
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