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Grunt: add glsl-optimizer #625
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How can we integrate that with grunt exactly? Since it's using platform dependent binaries? |
Err build systems, not binaries :) |
npm builds it when installed... It currently has compilation errors on OSX in both the npm registry and git repository, but that's really just status quo when dealing with C++ and portability! |
I made https://github.com/parasyte/grunt-glsl-optimizer But it isn't quite as useful as it seems. Writing GLSL by hand with a template engine is better for us. |
https://github.com/aras-p/glsl-optimizer
This is a neat little tool that will come in handy for #591. I will be doing some shader work, and it would be nice to invest in glsl-optimizer to get the most out of the GPU.
I don't know how much more the GLSL will be optimized, since it will already be close to optimal. But it's worth a shot.
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