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Currently Orianna only offers a bursty rate limiter for use with the Riot API. For large keys, it can sometimes be preferable to make requests in a "smooth" way, limiting bursting to reduce the likelihood of bad responses from the Riot API when it is under heavy load.
Such a rate limiter should be thread-safe and meet (or supplement) the existing rate limiter interface.
The text was updated successfully, but these errors were encountered:
Currently Orianna only offers a bursty rate limiter for use with the Riot API. For large keys, it can sometimes be preferable to make requests in a "smooth" way, limiting bursting to reduce the likelihood of bad responses from the Riot API when it is under heavy load.
Such a rate limiter should be thread-safe and meet (or supplement) the existing rate limiter interface.
The text was updated successfully, but these errors were encountered: