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When using the inputdog_get_gamepad_string definitions, gp_shoulderrb maps to r_trig. I had thought it should map to r_bump instead as the "b" suggests its a bumper.
case gp_shoulderl: return "l_bump"; break;
case gp_shoulderlb: return "l_trig"; break;
case gp_shoulderr: return "r_bump"; break;
case gp_shoulderrb: return "r_trig"; break;
The text was updated successfully, but these errors were encountered:
I'm actually surprised nobody has answered this yet.
Anyway, I don't know why YoYoGames chose to do it this way, but as stated on the documentation regarding these constants gp_shoulderrb is the right trigger, while gp_shoulderr is the right bump.
When using the inputdog_get_gamepad_string definitions, gp_shoulderrb maps to r_trig. I had thought it should map to r_bump instead as the "b" suggests its a bumper.
Input-Dog/InputDog.gmx/scripts/inputdog_get_gamepad_string.gml
Lines 17 to 20 in 1997d07
The text was updated successfully, but these errors were encountered: