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scene_test.go
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scene_test.go
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/*
* scene_test.go
* GoHue library for Philips Hue
* Copyright (C) 2016 Collin Guarino (Collinux) collinux[-at-]users.noreply.github.com
* License: GPL version 2 or higher http://www.gnu.org/licenses/gpl.html
*/
package hue
import (
"github.com/collinux/GoHue"
"testing"
"os"
)
func TestGetAllScenes(t *testing.T) {
bridges, err := hue.FindBridges()
if err != nil {
t.Fatal(err)
}
bridge := bridges[0]
if os.Getenv("HUE_USER_TOKEN") == "" {
t.Fatal("The environment variable HUE_USER_TOKEN must be set to the value from bridge.CreateUser")
}
bridge.Login(os.Getenv("HUE_USER_TOKEN"))
scenes, err := bridge.GetAllScenes()
if err != nil {
t.Fatal(err)
}
t.Log(scenes)
}
// TODO not functional
// func TestCreateScene(t *testing.T) {
// bridges, err := hue.FindBridges()
// if err != nil {
// t.Fatal(err)
// }
// bridge := bridges[0]
// bridge.Login(os.Getenv("HUE_USER_TOKEN"))
// scene := hue.Scene{Name: "Testing", Lights: []string{"1", "2"}}
// err = bridge.CreateScene(scene)
// if err != nil {
// t.Fatal(err)
// }
// }