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stats.txt
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stats.txt
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Red: AI White: AI
Red: 45 White: 55
Red: AI White: AI
Red: 49 White: 51
Red: AI White: AI
Red: 50 White: 50
Red: AI White: Random
Red: 96 White: 4
Red: AI White: Random
Red: 99 White: 1
Red: AI White: Random
Red: 97 White: 3
Red: Random White: Random
Red: 48 White: 52
Red: Random White: Random
Red: 49 White: 51
Red: Random White: Random
Red: 52 White: 48
Red: Harvey(+endpos) White: Random
Red: 83 White: 17
Red: Harvey(+endpos) White: Random
Red: 80 White: 20
Red: Harvey(+endpos) White: AI
Red: 8 White: 92
Red: Harvey(+endpos) White: AI
Red: 7 White: 93
Red: Harvey(+endpos) White: AI
Red: 6 White: 94
Removed endPos for obvious negative effect on Harvey
Red: Harvey(+protect) White: AI
Red: 52 White: 48
Red: Harvey(+protect) White: AI
Red: 54 White: 46
Red: Harvey(+protect) White: AI
Red: 58 White: 42
Red: Harvey(+protect) White: Random
Red: 97 White: 3
Red: Harvey(+protect) White: Random
Red: 100 White: 0
Red: Harvey(+protect) White: Random
Red: 100 White: 0
Protect seems to have a positive effect, increase sample size
Red: Harvey(+protect) White: Random
Red: 970 White: 30
Red: Harvey(+protect) White: AI
Red: 597 White: 403
Red: Harvey(+protect) White: AI
Red: 581 White: 419
Protect continues to have noticeable positive effect, will keep it. Reversing thing that had negative effect might produce positive effect?
Red: Harvey(+protect+reverse) White: Random
Red: 99 White: 1
Red: Harvey(+protect+reverse) White: Random
Red: 99 White: 1
Red: Harvey(+protect+reverse) White: Random
Red: 97 White: 3
Red: Harvey(+protect+reverse) White: AI
Red: 48 White: 52
Red: Harvey(+protect+reverse) White: AI
Red: 46 White: 54
Red: Harvey(+protect+reverse) White: AI
Red: 64 White: 36
Unclear in differences with AI, will increase sample size
Red: Harvey(+protect+reverse) White: AI
Red: 447 White: 553
Red: Harvey(+protect+reverse) White: AI
Red: 4641 White: 5359
Reverse is not having a positive effect, am removing from Harvey
Harvey = Harvey + protect
Jackson uses Harveys getScore and his own recursive looking forward method
Red: Jackson White: AI
Red: 0 White: 1
Red: Jackson White: AI
Red: 1 White: 0
Red: Jackson White: AI
Red: 0 White: 1
Red: Jackson White: AI
Red: 65 White: 35
Red: Jackson White: AI
Red: 596 White: 404
Red: Jackson White: AI
Red: 5994 White: 4006
Greater than
Red: AI White: AI
Red: 481 White: 519
Greater than/equal to
Red: AI White: AI
Red: 473 White: 527
Gthan
Red: AI White: Harvey
Red: 441 White: 559
G=(AI) G(Harvey)
Red: AI White: Harvey
Red: 180 White: 820
Red: Harvey White: AI
Red: 793 White: 207
Red: Harvey White: AI
Red: 775 White: 225
Red: Jackson White: Random
Red: 974 White: 26
Red: Jackson White: Harvey
Red: 5054 White: 4946
Red: Harvey White: AI
Red: 6061 White: 3939
Red: Jackson White: Harvey
Red: 5174 White: 4826
Red: Jackson White: Harvey
Red: 25153 White: 24847
Red: Jackson White: AI
Red: 5920 White: 4080
Add diff to Jackson
Red: Jackson White: AI
Red: 453 White: 547
Red: Jackson White: AI
Red: 465 White: 535
25 - diff Jackson
Red: Jackson White: AI
Red: 141 White: 859
Red: Jackson White: AI
Red: 138 White: 862
remove int diff = Math.abs(move.getStart() - getColour().getHome()); (and 25 - diff) from Jackson
Upped protect points
Red: Jackson White: AI
Red: 538 White: 462
returned to norm
Red: Jackson White: Jackson
Red: 5000 White: 5000
No colour bias!
add safety
Red: Jackson White: Random
Red: 926 White: 74
Red: Jackson White: AI
Red: 306 White: 694
Red: Jackson White: Harvey
Red: 359 White: 641
Safety makes Jackson worse, switch board[move.getEnd()].getNumCounters() >0 check around
Red: Jackson White: Harvey
Red: 593 White: 407
Red: Jackson White: AI
Red: 763 White: 237
Jax is identical to Jackson, but has safety
Red: Jackson White: Jax
Red: 4520 White: 5480
Red: Jackson White: Jax
Red: 4435 White: 5565
Red: Jackson White: Jax
Red: 46 White: 54
Red: Jackson White: Jax
Red: 448 White: 552
Red: Jackson White: Jax
Red: 453 White: 549
Adding safety to Jackson's main implementation
Altering numbers in Jax, otherwise identical
Red: Jax White: Random
Red: 0 White: 1
Red: Jax White: Random
Red: 1 White: 4
Red: Jax White: Random
Red: 3 White: 7
Red: Jax White: Random
Red: 25 White: 75
Remove safety
Red: Jax White: Random
Red: 97 White: 3
Removing safety altogether from both Jax and Jackson
Red: Jax White: Random
Red: 98 White: 2
Red: Jackson White: AI
Red: 71 White: 29
Red: Jackson White: AI
Red: 6412 White: 3588
Red: Jackson White: Harvey
Red: 5106 White: 4894
Red: Random White: Random
Red: 5118 White: 4882
Red: Random White: Random
Red: 5110 White: 4890
Red: AI White: AI
Red: 0 White: 1
Red: AI White: AI
Red: 47 White: 53
Red: AI White: AI
Red: 499 White: 501
Red: Jackson White: Jackson
Red: 489 White: 511
Red: Random White: Random
Red: 524 White: 476
switch who goes first
WHITERandomREDRandom
Red: 487 White: 513
WHITE: RandomRED: Random
Red: 470 White: 530
WHITE: Random RED: Random
Red: 520 White: 480
RED: Random WHITE: Random
Red: 519 White: 481
RED: Jax WHITE: Random
Red: 971 White: 29
RED: AI WHITE: Jackson
Red: 354 White: 646
WHITE: AI RED: Jackson
Red: 639 White: 361
WHITE: Harvey RED: Jackson
Red: 484 White: 516
WHITE: Harvey RED: AI
Red: 286 White: 714
WHITE: Jackson RED: Harvey
Red: 502 White: 498
WHITE: Jackson RED: Harvey
Red: 2460 White: 2540
Add future board evaluation to Jax, remove future move (Jacksons thing)
WHITE: Jax RED: Random
Red: 238 White: 4762
RED: Jax WHITE: AI
Red: 4169 White: 831
RED: Jax WHITE: Harvey
Red: 3424 White: 1576
RED: Harvey WHITE: Jax
Red: 2557 White: 2443
RED: Harvey WHITE: Jax
Red: 497 White: 503
RED: Jackson WHITE: Jax
Red: 518 White: 482
RED: Jax WHITE: Jackson
Red: 706 White: 294
WHITE: Jax RED: Jackson
Red: 514 White: 486
WHITE: Jackson RED: Jax
Red: 668 White: 332
RED: Jax WHITE: Jax
Red: 6942 White: 3058
WHITE: Jax RED: Jax
Red: 6792 White: 3208
WHITE: Jackson RED: Jackson
Red: 478 White: 522
WHITE: AI RED: AI
Red: 5 White: 5
WHITE: AI RED: AI
Red: 35 White: 65
WHITE: AI RED: AI
Red: 458 White: 542
RED: AI WHITE: AI
Red: 42 White: 58
WHITE: Jax RED: AI
Red: 33 White: 67
WHITE: Jax RED: AI
Red: 348 White: 652
WHITE: AI RED: Jax
Red: 838 White: 162
WHITE: AI RED: Jax
Red: 824 White: 176
WHITE: AI RED: Jackson
Red: 650 White: 350
WHITE: Jax RED: AI
Red: 281 White: 719
WHITE: Jax RED: AI
Red: 291 White: 709
RED: Jax WHITE: AI
Red: 903 White: 97
RED: AI WHITE: Jax
Red: 308 White: 692
Hopefully make AI better, and eliminate weird bias
RED: AI WHITE: Random
Red: 873 White: 127
WHITE: AI RED: Random
Red: 116 White: 884
WHITE: AI RED: Jax
Red: 842 White: 158
WHITE: Jax RED: AI
Red: 138 White: 862
WHITE: AI RED: AI
Red: 399 White: 601
RED: AI WHITE: AI
Red: 387 White: 613
RED: Random WHITE: Random
Red: 500 White: 500
RED: Random WHITE: Random
Red: 504 White: 496
Also added random of top scores to jax
RED: Jax WHITE: Random
Red: 950 White: 50
RED: Random WHITE: Jax
Red: 49 White: 951
RED: AI WHITE: Jax
Red: 168 White: 832
RED: Jax WHITE: AI
Red: 821 White: 179
RED: Harvey WHITE: Harvey
Red: 515 White: 485
RED: Harvey WHITE: Harvey
Red: 514 White: 486
RED: Harvey WHITE: Harvey
Red: 5065 White: 4935
RED: Jax WHITE: Jax
Red: 5004 White: 4996
WHITE: Jax RED: Jax
Red: 4995 White: 5005
WHITE: Harvey RED: Harvey
Red: 4913 White: 5087
RED: Harvey WHITE: Harvey
Red: 5079 White: 4921
RED: Harvey WHITE: Harvey
Red: 5010 White: 4990
RED: Harvey WHITE: Harvey
Red: 5015 White: 4985
RED: AI WHITE: AI
Red: 3929 White: 6071
WHITE: AI RED: AI
Red: 3963 White: 6037
Fixed AI?
WHITE: AI RED: AI
Red: 59 White: 41
Fixed AI!
RED: AI WHITE: AI
Red: 45 White: 55
RED: AI WHITE: AI
Red: 490 White: 510
RED: Harvey WHITE: Harvey
Red: 503 White: 497
RED: Random WHITE: Random
Red: 518 White: 482
RED: Random WHITE: Random
Red: 484 White: 516
RED: Harvey WHITE: Harvey
Red: 492 White: 508
RED: Harvey WHITE: Harvey
Red: 480 White: 520
RED: Harvey WHITE: Harvey
Red: 5028 White: 4972
RED: AI WHITE: AI
Red: 513 White: 487
RED: AI WHITE: AI
Red: 500 White: 500
Battle of the AIS
RED: Harvey WHITE: AI
Red: 766 White: 234
RED: AI WHITE: Harvey
Red: 217 White: 783
RED: AI WHITE: Jackson
Red: 212 White: 788
RED: Jackson WHITE: AI
Red: 772 White: 228
RED: Jax WHITE: AI
Red: 781 White: 219
RED: AI WHITE: Jax
Red: 252 White: 748
RED: AI WHITE: Random
Red: 905 White: 95
RED: Random WHITE: AI
Red: 84 White: 916
RED: Random WHITE: Harvey
Red: 35 White: 965
RED: Harvey WHITE: Random
Red: 951 White: 49
RED: Harvey WHITE: Jackson
Red: 526 White: 474
RED: Jackson WHITE: Harvey
Red: 451 White: 549
RED: Jax WHITE: Harvey
Red: 494 White: 506
RED: Harvey WHITE: Jax
Red: 515 White: 485
RED: Jackson WHITE: Random
Red: 949 White: 51
RED: Random WHITE: Jackson
Red: 62 White: 938
RED: Jax WHITE: Jackson
Red: 534 White: 466
RED: Jackson WHITE: Jax
Red: 456 White: 544
RED: Jax WHITE: Jax
Red: 495 White: 505
RED: Jax WHITE: Random
Red: 938 White: 62
RED: Random WHITE: Jax
Red: 50 White: 950
Add future to Jax
RED: Harvey WHITE: Jax
Red: 489 White: 511
RED: Harvey WHITE: Jax
Red: 4918 White: 5082
WHITE: Harvey RED: Jax
Red: 4936 White: 5064
WHITE: Harvey RED: Jax
Red: 1 White: 0
WHITE: Harvey RED: Jax
Red: 520 White: 480
When Jax gets Jacksons looking ahead
WHITE: Harvey RED: Jax
Red: 460 White: 540
WHITE: Harvey RED: Jax
Red: 475 White: 525
Removed Jax's look ahead because it makes him lose
WHITE: Harvey RED: Jax
Red: 0 White: 1
WHITE: Harvey RED: Jax
Red: 0 White: 1
WHITE: Harvey RED: Jax
Red: 0 White: 1
WHITE: Harvey RED: Jax
Red: 0 White: 1