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Room_Location_Telnet.xml
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Room_Location_Telnet.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE muclient>
<muclient>
<plugin
name="Room_Location_Telnet"
author="Nick Gammon"
id="00ceb6f44bc36ed815a93950"
language="Lua"
purpose="Shows where we are in a miniwindow"
date_written="2010-02-02"
requires="4.40"
version="1.0"
save_state="y"
>
<description trim="y">
<![CDATA[
Install this plugin to show an your current room name and exits.
The window can be dragged to a new location with the mouse.
]]>
</description>
</plugin>
<!-- Script -->
<script>
<![CDATA[
FONT_NAME = "Fixedsys" -- the font we want to use
FONT_SIZE = 9
FONT_ID = "fn" -- internal font identifier
require "movewindow"
function OnPluginInstall ()
win = GetPluginID ()
WindowCreate (win, 0, 0, 0, 0, 0, 0, 0)
-- add the font
WindowFont (win, FONT_ID, FONT_NAME, FONT_SIZE)
-- see how high it is
font_height = WindowFontInfo (win, FONT_ID, 1) -- height
-- find where window was last time
windowinfo = movewindow.install (win, 7)
end -- OnPluginInstall
function OnPluginEnable ()
WindowShow (win, true)
end -- OnPluginDisable
function OnPluginDisable ()
WindowShow (win, false)
end -- OnPluginDisable
-- hide window on removal
function OnPluginClose ()
WindowShow (win, false) -- hide it
end -- OnPluginClose
function OnPluginSaveState ()
movewindow.save_state (win)
end -- OnPluginSaveState
-- here when location changes
--[[
example line (extra lines added for clarity):
tt="move";room=21056;name="Quills and Parchments";
blind=false;dark=false;
exits={north=21047;west=21053;};
--]]
function OnPluginTelnetOption (option)
local t = {} -- incoming server variables will go into table t
setfenv (assert (loadstring (option)), t) () -- compile and load into t
if not t.move then
return
end
local width = 0
local lines = 1 -- have at least one line
local dark_message = "It is too dark to see."
local blind_message = "You are blind!"
local exits_message = "Exits:"
local background_colour = ColourNameToRGB "darkkhaki"
if t.move.dark then
width = WindowTextWidth (win, FONT_ID, dark_message, true)
elseif t.move.blind then
width = WindowTextWidth (win, FONT_ID, blind_message, true)
else
width = WindowTextWidth (win, FONT_ID, t.move.name, true)
if t.move.exits and next (t.move.exits) then
width = math.max (width, WindowTextWidth (win, FONT_ID, exits_message, true))
lines = lines + 2
for k, v in pairs (t.move.exits) do
width = math.max (width, 10 + WindowTextWidth (win, FONT_ID, k, true))
lines = lines + 1
end -- for each exit
end -- if
end -- if
window_width = width + 10
window_height = font_height * lines + 10
WindowCreate (win,
windowinfo.window_left,
windowinfo.window_top,
window_width, window_height,
windowinfo.window_mode, -- top right
windowinfo.window_flags,
0)
-- let them t.move it around
movewindow.add_drag_handler (win, 0, 0, 0, 0)
-- fill entire box to clear it
WindowRectOp (win, 2, 0, 0, 0, 0, background_colour) -- fill entire box
-- Edge around box rectangle
WindowCircleOp (win, 3, 0, 0, 0, 0, ColourNameToRGB "darkgray", 0, 2, 0, 1)
if t.move.blind then
WindowText (win, FONT_ID, blind_message, 5, 5, 0, 0, ColourNameToRGB "darkred", true)
elseif t.move.dark then
WindowText (win, FONT_ID, dark_message, 5, 5, 0, 0, ColourNameToRGB "darkgreen", true)
else
vertical = 5 -- pixel to start at
WindowText (win, FONT_ID, t.move.name, 5, 5, 0, 0, ColourNameToRGB "saddlebrown", true)
vertical = vertical + font_height * 2 -- leave blank line
if t.move.exits and next (t.move.exits) then
WindowText (win, FONT_ID, exits_message, 5, vertical, 0, 0, ColourNameToRGB "black", true)
for k, v in pairs (t.move.exits) do
vertical = vertical + font_height
WindowText (win, FONT_ID, k, 15, vertical, 0, 0, ColourNameToRGB "darkolivegreen", true)
end -- for each exit
end -- if
end -- if
-- 3D box
WindowCircleOp (win, 3, 0, 0, 0, 0, 0x505050, 0, 3, 0, 1) -- dark grey border (3 pixels)
WindowCircleOp (win, 3, 1, 1, -1, -1, 0x7C7C7C, 0, 1, 0, 1) -- lighter inner border
WindowCircleOp (win, 3, 2, 2, -2, -2, 0, 0, 1, 0, 1) -- black inside that
WindowLine (win, 1, 1, window_width - 1, 1, 0xC2C2C2, 0, 1) -- light top edge
WindowLine (win, 1, 1, 1, window_height - 1, 0xC2C2C2, 0, 1) -- light left edge (for 3D look)
-- make sure window visible
WindowShow (win, true)
end -- function OnPluginTelnetOption
]]>
</script>
</muclient>