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See this repro app. I'm seeing the following compile errors dealing with an array appearing to be incorrectly treated as a single object:
'CanvasGeometry' does not contain a definition for 'DisposeMarshalerArray'
'CanvasGeometry' does not contain a definition for 'DisposeMarshalerArray'
Cannot implicitly convert type 'WinRT.MarshalInterfaceHelper<Microsoft.Graphics.Canvas.Geometry.CanvasGeometry>.MarshalerArray' to 'WinRT.IObjectReference'
Cannot implicitly convert type 'WinRT.MarshalInterfaceHelper<Microsoft.Graphics.Canvas.Geometry.CanvasGeometry>.MarshalerArray' to 'WinRT.IObjectReference'
The text was updated successfully, but these errors were encountered:
See this repro app. I'm seeing the following compile errors dealing with an array appearing to be incorrectly treated as a single object:
The text was updated successfully, but these errors were encountered: