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C#/WinRT projection can try to assign an array to an IObjectInstance #244

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llongley opened this issue Apr 30, 2020 · 0 comments · Fixed by #245
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C#/WinRT projection can try to assign an array to an IObjectInstance #244

llongley opened this issue Apr 30, 2020 · 0 comments · Fixed by #245
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fixed Issue has been fixed in an upcoming or existing release

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@llongley
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See this repro app. I'm seeing the following compile errors dealing with an array appearing to be incorrectly treated as a single object:

'CanvasGeometry' does not contain a definition for 'DisposeMarshalerArray'
'CanvasGeometry' does not contain a definition for 'DisposeMarshalerArray'
Cannot implicitly convert type 'WinRT.MarshalInterfaceHelper<Microsoft.Graphics.Canvas.Geometry.CanvasGeometry>.MarshalerArray' to 'WinRT.IObjectReference'
Cannot implicitly convert type 'WinRT.MarshalInterfaceHelper<Microsoft.Graphics.Canvas.Geometry.CanvasGeometry>.MarshalerArray' to 'WinRT.IObjectReference'
@Scottj1s Scottj1s self-assigned this Apr 30, 2020
@angelazhangmsft angelazhangmsft added the fixed Issue has been fixed in an upcoming or existing release label May 13, 2021
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