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If I change an .idl file in my C++ project, when I do an incremental build, the C#/WinRT projection isn't updated. This is the opposite problem of #519.
If I change an .idl file in my C++ project, when I do an incremental build, the C#/WinRT projection isn't updated. This is the opposite problem of #519.
Repro project: CS-Desktop2.zip
Repro steps:
RuntimeComponent1
project, changeClass.idl
to take a constructor which accepts anInt32
:Class(Int32 prop);
Expected results
Build fails, since call sites in C# code is using the default constructor, which no longer exists
Actual results
Build succeeds
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