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More realistic random domain generation required #24

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jaromiru opened this issue Jun 23, 2021 · 0 comments
Open

More realistic random domain generation required #24

jaromiru opened this issue Jun 23, 2021 · 0 comments
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enhancement New feature or request

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@jaromiru
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jaromiru commented Jun 23, 2021

The static toy environments are not suitable for training an agent for generalization. The chainpattern is solvable with a trivial strategy, which is not enough to demonstrate that a certain method is good enough.

The random environment in cyberbattle.simulation.generate_network is not realistic and deep enough. In a random network of 50 nodes, only 1 or 2 are actually hackable.

The random environment in cyberbattle.simulation.environment_generation seem to be very limited as well (usually, no other nodes discovered).

To train generalizing agents, a more complex, dynamic and realistic environment generation is needed.

@blumu blumu added the enhancement New feature or request label Jun 24, 2021
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