Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

MRKT errors #13

Open
Jaychouxq opened this issue May 12, 2022 · 1 comment
Open

MRKT errors #13

Jaychouxq opened this issue May 12, 2022 · 1 comment

Comments

@Jaychouxq
Copy link

Assertion failed on expression: '!name.empty()'
Assembly has reference to non-existent assembly 'Microsoft.MixedReality.OpenXR' (Assets/MRTK/Providers/OpenXR/MRTK.OpenXR.asmdef)
Assembly has reference to non-existent assembly 'Oculus.VR.Editor' (Assets/MRTK/Providers/Oculus/XRSDK/MRTK-Quest/Editor/MRTK.Oculus.Hands.Editor.asmdef)
Assembly has reference to non-existent assembly 'Microsoft.MixedReality.Toolkit.PlaneFinding' (Assets/MRTK/SDK/MRTK.SDK.asmdef)
............
AssemblyDefinitionException: Could not find assembly reference 'Oculus.VR'
UnityEditor.AssemblyDefinitionImporterInspector.LoadAssemblyDefintionState (System.String path) (at D:/unity/Editor/Mono/Inspector/AssemblyDefinitionImporterInspector.cs:717)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

@snydera
Copy link

snydera commented Jul 18, 2023

Is anyone vetting this project? I got the latest release and I get these errors immediately. Shouldn't there be like a getting started guide? the readme isn't too helpful on making sure the user knows what to do after opening the project in Unity. I've attempted to recreate the errored scripts in a separate project but I have no component reference. I have to just guess because all the scripts have errors from the get-go.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants