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Upgrade to Visual Studio 2019 #14
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The documentation at https://microsoft.github.io/MixedReality-WebRTC/manual/building.html says "The solution uses Visual Studio 2019 with the following features [...] The MSVC v142 - VS 2019 C++ x64/x86 build tools". However, it seems like the master branch is using VS2017 and MSVC v141. Should we use the feature/vs2019 for VS2019 development? |
No, Unfortunately there are several blockers to get to the v142 toolchain:
The fact that the projects are for Visual Studio 2017 is just for simplicity since they're still using the v141 toolchain. It doesn't matter much anyway, you can open them in Visual Studio 2019 provided you have installed the v141 toolchain in the Visual Studio Installer. That is what I always do, and this is the recommended approach until the blockers above are fixed. Sorry for the confusion. |
Ok, thanks for the clarification. |
According to the "https://microsoft.github.io/MixedReality-WebRTC/manual/building-windows.html" method, the UWP-SDK cannot be compiled. And the windows folder of "https://github.com/webrtc-uwp/webrtc/tree/baa89682df1ab891ae274a1cb2d9be3b1ee7e20b/sdk" is missing. |
The WebRTC UWP SDK project currently hard-codes the version of Visual Studio to 2017. For consistency with the MixedReality-WebRTC libraries, it would be best to also compile the core implementation with VS 2019.
This issue is tracked as #175 on the WebRTC UWP SDK project.
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