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Issue with Black Triangles/Shapes in PowerShell/Windows Terminal + Oh My Posh #18266

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GustavoBorges13 opened this issue Dec 1, 2024 · 4 comments
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Issue-Bug It either shouldn't be doing this or needs an investigation. Needs-Triage It's a new issue that the core contributor team needs to triage at the next triage meeting

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@GustavoBorges13
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Windows Terminal version

1.22.3232.0

Windows build number

10.0.26100.2454

Other Software

oh-my-posh 24.11.2 (default theme, clean installation)

Steps to reproduce

Hello everyone,

I formatted my computer yesterday, and Oh-My-Posh with Windows Terminal was working perfectly before that. However, now I'm encountering rendering issues with some shapes/triangles. It seems to be an old problem that many people have experienced. I found several similar issues from the past, but so far, I haven’t found any recent ones. Just in case, I’m opening this issue in the hope that a solution might have been found after two years. Below is the reference material I studied and tried using the available solutions: #13553, #7014, #16271, #5897.

If anyone has any suggestions or insights on how to resolve this, I would greatly appreciate it. Thank you in advance for your help!

System Info

  • Edition: Windows 11 Pro
  • Version: 24H2
  • Installed on: 11/30/2024
  • OS Build: 26100.2454
  • Experience: 1000.26100.36.0

Steps to Reproduce

  1. Install PowerShell 7.4.6 (x64) from the Microsoft website.
    Image

  2. Install Windows Terminal Preview (or Windows Terminal) from the Microsoft Store.
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  3. Open Windows Terminal.

  4. Install Oh My Posh from Windows Terminal:
    winget install JanDeDobbeleer.OhMyPosh -s winget
    Image

  5. Run:
    code $PROFILE
    Add the following line:
    oh-my-posh init pwsh --config "THEME PATH" | Invoke-Expression
    Image

  6. Restart Windows Terminal.
    Image

  7. Change the font: Go to Settings -> Defaults -> Appearance -> Text and set the Font face to "SpaceMono Nerd Font Mono".
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  8. Reduce the background transparency: Settings -> Defaults -> Appearance -> Transparency -> Background opacity <= 80. (This setting alone triggers the bug).
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  9. Enable acrylic material: Settings -> Defaults -> Appearance -> Transparency -> Enable acrylic material = ON. (The bug persists even with this setting).
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Tests

10.1 Windows Configurations

  • Go to Personalization -> Colors -> Transparency effects and switch On to Off (2x).
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    Result:
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10.2 Update PSReadLine

  • Run the command:
    Update-Module PSReadLine
    Image

10.3 Change Graphics API for rendering

  • Go to Windows Terminal -> Configurations -> Rendering -> Graphics API and select Direct2D/Direct3D 11.
    Image
    Image

10.4 Virtual Machine
I tested performing the same operation on a machine with the same .iso I installed, and the error persists there as well. If needed, I am more than willing to test on other versions and different .isos.

Expected Behavior

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Actual Behavior

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@GustavoBorges13 GustavoBorges13 added Issue-Bug It either shouldn't be doing this or needs an investigation. Needs-Triage It's a new issue that the core contributor team needs to triage at the next triage meeting labels Dec 1, 2024
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We've found some similar issues:

If any of the above are duplicates, please consider closing this issue out and adding additional context in the original issue.

Note: You can give me feedback by 👍 or 👎 this comment.

@lhecker
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lhecker commented Dec 2, 2024

I may be missing something, but isn't your issue identical to what's described in #7014 (which you mention yourself)?

@GustavoBorges13
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I may be missing something, but isn't your issue identical to what's described in #7014 (which you mention yourself)?

Yes, you’re right. I hadn’t noticed zadjii-msft's message at the end of the thread. Initially, I thought I was the only one experiencing this issue, but it seems a solution is already in development. In any case, this bug doesn’t bother me at all.

Thank you very much for your attention! You can go ahead and close the ticket.

@lhecker
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lhecker commented Dec 3, 2024

Thank you for the report, however.
Unfortunately, it's not trivial to fix this issue without causing regressions and I won't have time to work on this in the near term. The ideal solution is to implement a so called "tiled deferred shading" via a compute shader for rendering the text.
I'll be closing the issue for now then.

@lhecker lhecker closed this as not planned Won't fix, can't repro, duplicate, stale Dec 3, 2024
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