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PyLint failing #5101
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Please make sure you have a Selected a Python Interpreter. (check the bottom left status bar). Also please make sure, that pylint package is installed for the Python interpreter that you are using, i.e you can check if |
To use WSL please follow the issue #67 |
The answer to this was go into a shell and make sure that "python" executes against the same python interpreter that is present in your VSCode. Then just go through and install the pip packages there. It's a shame that pylint doesn't offer as part of its error messages which python interpreter is being used. |
Issue Type: Bug
I can't figure out why pylint is failing to import a module - my paths look correct (but i suspect they're not) and I can't find the settings to fix this. Wish it was more discoverable.
Extension version: 2019.3.6352
VS Code version: Code 1.32.3 (a3db5be9b5c6ba46bb7555ec5d60178ecc2eaae4, 2019-03-14T23:43:35.476Z)
OS version: Windows_NT x64 10.0.17763
System Info
checker_imaging: disabled_off
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: enabled
surface_synchronization: enabled_on
video_decode: enabled
webgl: enabled
webgl2: enabled
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