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editorGroupsService.ts
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editorGroupsService.ts
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Event } from 'vs/base/common/event';
import { createDecorator } from 'vs/platform/instantiation/common/instantiation';
import { IEditorInput, IEditorPane, GroupIdentifier, IEditorInputWithOptions, CloseDirection, IEditorPartOptions, IEditorPartOptionsChangeEvent, EditorsOrder, IVisibleEditorPane, IEditorCloseEvent } from 'vs/workbench/common/editor';
import { IEditorOptions, ITextEditorOptions } from 'vs/platform/editor/common/editor';
import { IConfigurationService } from 'vs/platform/configuration/common/configuration';
import { IDimension } from 'vs/editor/common/editorCommon';
import { IDisposable } from 'vs/base/common/lifecycle';
import { IContextKeyService } from 'vs/platform/contextkey/common/contextkey';
export const IEditorGroupsService = createDecorator<IEditorGroupsService>('editorGroupsService');
export const enum GroupDirection {
UP,
DOWN,
LEFT,
RIGHT
}
export const enum GroupOrientation {
HORIZONTAL,
VERTICAL
}
export const enum GroupLocation {
FIRST,
LAST,
NEXT,
PREVIOUS
}
export interface IFindGroupScope {
direction?: GroupDirection;
location?: GroupLocation;
}
export const enum GroupsArrangement {
/**
* Make the current active group consume the maximum
* amount of space possible.
*/
MINIMIZE_OTHERS,
/**
* Size all groups evenly.
*/
EVEN,
/**
* Will behave like MINIMIZE_OTHERS if the active
* group is not already maximized and EVEN otherwise
*/
TOGGLE
}
export interface GroupLayoutArgument {
size?: number;
groups?: GroupLayoutArgument[];
}
export interface EditorGroupLayout {
orientation: GroupOrientation;
groups: GroupLayoutArgument[];
}
export interface IMoveEditorOptions {
index?: number;
inactive?: boolean;
preserveFocus?: boolean;
}
export interface ICopyEditorOptions extends IMoveEditorOptions { }
export interface IAddGroupOptions {
activate?: boolean;
}
export const enum MergeGroupMode {
COPY_EDITORS,
MOVE_EDITORS
}
export interface IMergeGroupOptions {
mode?: MergeGroupMode;
index?: number;
}
export interface ICloseEditorOptions {
preserveFocus?: boolean;
}
export type ICloseEditorsFilter = {
except?: IEditorInput,
direction?: CloseDirection,
savedOnly?: boolean,
excludeSticky?: boolean
};
export interface ICloseAllEditorsOptions {
excludeSticky?: boolean;
}
export interface IEditorReplacement {
editor: IEditorInput;
replacement: IEditorInput;
options?: IEditorOptions | ITextEditorOptions;
}
export const enum GroupsOrder {
/**
* Groups sorted by creation order (oldest one first)
*/
CREATION_TIME,
/**
* Groups sorted by most recent activity (most recent active first)
*/
MOST_RECENTLY_ACTIVE,
/**
* Groups sorted by grid widget order
*/
GRID_APPEARANCE
}
export interface IEditorGroupsService {
readonly _serviceBrand: undefined;
/**
* An event for when the active editor group changes. The active editor
* group is the default location for new editors to open.
*/
readonly onDidActiveGroupChange: Event<IEditorGroup>;
/**
* An event for when a new group was added.
*/
readonly onDidAddGroup: Event<IEditorGroup>;
/**
* An event for when a group was removed.
*/
readonly onDidRemoveGroup: Event<IEditorGroup>;
/**
* An event for when a group was moved.
*/
readonly onDidMoveGroup: Event<IEditorGroup>;
/**
* An event for when a group gets activated.
*/
readonly onDidActivateGroup: Event<IEditorGroup>;
/**
* An event for when the group container is layed out.
*/
readonly onDidLayout: Event<IDimension>;
/**
* An event for when the index of a group changes.
*/
readonly onDidGroupIndexChange: Event<IEditorGroup>;
/**
* The size of the editor groups area.
*/
readonly contentDimension: IDimension;
/**
* An active group is the default location for new editors to open.
*/
readonly activeGroup: IEditorGroup;
/**
* All groups that are currently visible in the editor area in the
* order of their creation (oldest first).
*/
readonly groups: ReadonlyArray<IEditorGroup>;
/**
* The number of editor groups that are currently opened.
*/
readonly count: number;
/**
* The current layout orientation of the root group.
*/
readonly orientation: GroupOrientation;
/**
* A promise that resolves when groups have been restored.
*/
readonly whenRestored: Promise<void>;
/**
* Find out if the editor group service has editors to restore from a previous session.
*/
readonly willRestoreEditors: boolean;
/**
* Get all groups that are currently visible in the editor area.
*
* @param order the order of the editors to use
*/
getGroups(order: GroupsOrder): ReadonlyArray<IEditorGroup>;
/**
* Allows to convert a group identifier to a group.
*/
getGroup(identifier: GroupIdentifier): IEditorGroup | undefined;
/**
* Set a group as active. An active group is the default location for new editors to open.
*/
activateGroup(group: IEditorGroup | GroupIdentifier): IEditorGroup;
/**
* Returns the size of a group.
*/
getSize(group: IEditorGroup | GroupIdentifier): { width: number, height: number };
/**
* Sets the size of a group.
*/
setSize(group: IEditorGroup | GroupIdentifier, size: { width: number, height: number }): void;
/**
* Arrange all groups according to the provided arrangement.
*/
arrangeGroups(arrangement: GroupsArrangement): void;
/**
* Applies the provided layout by either moving existing groups or creating new groups.
*/
applyLayout(layout: EditorGroupLayout): void;
/**
* Enable or disable centered editor layout.
*/
centerLayout(active: boolean): void;
/**
* Find out if the editor layout is currently centered.
*/
isLayoutCentered(): boolean;
/**
* Sets the orientation of the root group to be either vertical or horizontal.
*/
setGroupOrientation(orientation: GroupOrientation): void;
/**
* Find a groupd in a specific scope:
* * `GroupLocation.FIRST`: the first group
* * `GroupLocation.LAST`: the last group
* * `GroupLocation.NEXT`: the next group from either the active one or `source`
* * `GroupLocation.PREVIOUS`: the previous group from either the active one or `source`
* * `GroupDirection.UP`: the next group above the active one or `source`
* * `GroupDirection.DOWN`: the next group below the active one or `source`
* * `GroupDirection.LEFT`: the next group to the left of the active one or `source`
* * `GroupDirection.RIGHT`: the next group to the right of the active one or `source`
*
* @param scope the scope of the group to search in
* @param source optional source to search from
* @param wrap optionally wrap around if reaching the edge of groups
*/
findGroup(scope: IFindGroupScope, source?: IEditorGroup | GroupIdentifier, wrap?: boolean): IEditorGroup;
/**
* Add a new group to the editor area. A new group is added by splitting a provided one in
* one of the four directions.
*
* @param location the group from which to split to add a new group
* @param direction the direction of where to split to
* @param options configure the newly group with options
*/
addGroup(location: IEditorGroup | GroupIdentifier, direction: GroupDirection, options?: IAddGroupOptions): IEditorGroup;
/**
* Remove a group from the editor area.
*/
removeGroup(group: IEditorGroup | GroupIdentifier): void;
/**
* Move a group to a new group in the editor area.
*
* @param group the group to move
* @param location the group from which to split to add the moved group
* @param direction the direction of where to split to
*/
moveGroup(group: IEditorGroup | GroupIdentifier, location: IEditorGroup | GroupIdentifier, direction: GroupDirection): IEditorGroup;
/**
* Merge the editors of a group into a target group. By default, all editors will
* move and the source group will close. This behaviour can be configured via the
* `IMergeGroupOptions` options.
*
* @param group the group to merge
* @param target the target group to merge into
* @param options controls how the merge should be performed. by default all editors
* will be moved over to the target and the source group will close. Configure to
* `MOVE_EDITORS_KEEP_GROUP` to prevent the source group from closing. Set to
* `COPY_EDITORS` to copy the editors into the target instead of moding them.
*/
mergeGroup(group: IEditorGroup | GroupIdentifier, target: IEditorGroup | GroupIdentifier, options?: IMergeGroupOptions): IEditorGroup;
/**
* Copy a group to a new group in the editor area.
*
* @param group the group to copy
* @param location the group from which to split to add the copied group
* @param direction the direction of where to split to
*/
copyGroup(group: IEditorGroup | GroupIdentifier, location: IEditorGroup | GroupIdentifier, direction: GroupDirection): IEditorGroup;
/**
* Access the options of the editor part.
*/
readonly partOptions: IEditorPartOptions;
/**
* An event that notifies when editor part options change.
*/
readonly onDidEditorPartOptionsChange: Event<IEditorPartOptionsChangeEvent>;
/**
* Enforce editor part options temporarily.
*/
enforcePartOptions(options: IEditorPartOptions): IDisposable;
}
export const enum GroupChangeKind {
/* Group Changes */
GROUP_ACTIVE,
GROUP_INDEX,
/* Editor Changes */
EDITOR_OPEN,
EDITOR_CLOSE,
EDITOR_MOVE,
EDITOR_ACTIVE,
EDITOR_LABEL,
EDITOR_PIN,
EDITOR_STICKY,
EDITOR_DIRTY
}
export interface IGroupChangeEvent {
kind: GroupChangeKind;
editor?: IEditorInput;
editorIndex?: number;
}
export const enum OpenEditorContext {
NEW_EDITOR = 1,
MOVE_EDITOR = 2,
COPY_EDITOR = 3
}
export interface IEditorGroup {
/**
* An aggregated event for when the group changes in any way.
*/
readonly onDidGroupChange: Event<IGroupChangeEvent>;
/**
* An event that is fired when the group gets disposed.
*/
readonly onWillDispose: Event<void>;
/**
* An event that is fired when an editor is about to close.
*/
readonly onWillCloseEditor: Event<IEditorCloseEvent>;
/**
* A unique identifier of this group that remains identical even if the
* group is moved to different locations.
*/
readonly id: GroupIdentifier;
/**
* A number that indicates the position of this group in the visual
* order of groups from left to right and top to bottom. The lowest
* index will likely be top-left while the largest index in most
* cases should be bottom-right, but that depends on the grid.
*/
readonly index: number;
/**
* A human readable label for the group. This label can change depending
* on the layout of all editor groups. Clients should listen on the
* `onDidGroupChange` event to react to that.
*/
readonly label: string;
/**
* A human readable label for the group to be used by screen readers.
*/
readonly ariaLabel: string;
/**
* The active editor pane is the currently visible editor pane of the group.
*/
readonly activeEditorPane: IVisibleEditorPane | undefined;
/**
* The active editor is the currently visible editor of the group
* within the current active editor pane.
*/
readonly activeEditor: IEditorInput | null;
/**
* The editor in the group that is in preview mode if any. There can
* only ever be one editor in preview mode.
*/
readonly previewEditor: IEditorInput | null;
/**
* The number of opened editors in this group.
*/
readonly count: number;
/**
* The number of sticky editors in this group.
*/
readonly stickyCount: number;
/**
* All opened editors in the group in sequential order of their appearance.
*/
readonly editors: ReadonlyArray<IEditorInput>;
/**
* The scoped context key service for this group.
*/
readonly scopedContextKeyService: IContextKeyService;
/**
* Get all editors that are currently opened in the group.
*
* @param order the order of the editors to use
* @param options options to select only specific editors as instructed
*/
getEditors(order: EditorsOrder, options?: { excludeSticky?: boolean }): ReadonlyArray<IEditorInput>;
/**
* Returns the editor at a specific index of the group.
*/
getEditorByIndex(index: number): IEditorInput | undefined;
/**
* Returns the index of the editor in the group or -1 if not opened.
*/
getIndexOfEditor(editor: IEditorInput): number;
/**
* Open an editor in this group.
*
* @returns a promise that resolves around an IEditor instance unless
* the call failed, or the editor was not opened as active editor.
*/
openEditor(editor: IEditorInput, options?: IEditorOptions | ITextEditorOptions, context?: OpenEditorContext): Promise<IEditorPane | null>;
/**
* Opens editors in this group.
*
* @returns a promise that resolves around an IEditor instance unless
* the call failed, or the editor was not opened as active editor. Since
* a group can only ever have one active editor, even if many editors are
* opened, the result will only be one editor.
*/
openEditors(editors: IEditorInputWithOptions[]): Promise<IEditorPane | null>;
/**
* Find out if the provided editor is opened in the group.
*
* Note: An editor can be opened but not actively visible.
*/
isOpened(editor: IEditorInput): boolean;
/**
* Find out if the provided editor is pinned in the group.
*/
isPinned(editor: IEditorInput): boolean;
/**
* Find out if the provided editor or index of editor is sticky in the group.
*/
isSticky(editorOrIndex: IEditorInput | number): boolean;
/**
* Find out if the provided editor is active in the group.
*/
isActive(editor: IEditorInput): boolean;
/**
* Move an editor from this group either within this group or to another group.
*/
moveEditor(editor: IEditorInput, target: IEditorGroup, options?: IMoveEditorOptions): void;
/**
* Copy an editor from this group to another group.
*
* Note: It is currently not supported to show the same editor more than once in the same group.
*/
copyEditor(editor: IEditorInput, target: IEditorGroup, options?: ICopyEditorOptions): void;
/**
* Close an editor from the group. This may trigger a confirmation dialog if
* the editor is dirty and thus returns a promise as value.
*
* @param editor the editor to close, or the currently active editor
* if unspecified.
*
* @returns a promise when the editor is closed.
*/
closeEditor(editor?: IEditorInput, options?: ICloseEditorOptions): Promise<void>;
/**
* Closes specific editors in this group. This may trigger a confirmation dialog if
* there are dirty editors and thus returns a promise as value.
*
* @returns a promise when all editors are closed.
*/
closeEditors(editors: IEditorInput[] | ICloseEditorsFilter, options?: ICloseEditorOptions): Promise<void>;
/**
* Closes all editors from the group. This may trigger a confirmation dialog if
* there are dirty editors and thus returns a promise as value.
*
* @returns a promise when all editors are closed.
*/
closeAllEditors(options?: ICloseAllEditorsOptions): Promise<void>;
/**
* Replaces editors in this group with the provided replacement.
*
* @param editors the editors to replace
*
* @returns a promise that is resolved when the replaced active
* editor (if any) has finished loading.
*/
replaceEditors(editors: IEditorReplacement[]): Promise<void>;
/**
* Set an editor to be pinned. A pinned editor is not replaced
* when another editor opens at the same location.
*
* @param editor the editor to pin, or the currently active editor
* if unspecified.
*/
pinEditor(editor?: IEditorInput): void;
/**
* Set an editor to be sticky. A sticky editor is showing in the beginning
* of the tab stripe and will not be impacted by close operations.
*
* @param editor the editor to make sticky, or the currently active editor
* if unspecified.
*/
stickEditor(editor?: IEditorInput): void;
/**
* Set an editor to be non-sticky and thus moves back to a location after
* sticky editors and can be closed normally.
*
* @param editor the editor to make unsticky, or the currently active editor
* if unspecified.
*/
unstickEditor(editor?: IEditorInput): void;
/**
* Move keyboard focus into the group.
*/
focus(): void;
}
//#region Editor Group Helpers
export function preferredSideBySideGroupDirection(configurationService: IConfigurationService): GroupDirection.DOWN | GroupDirection.RIGHT {
const openSideBySideDirection = configurationService.getValue<'right' | 'down'>('workbench.editor.openSideBySideDirection');
if (openSideBySideDirection === 'down') {
return GroupDirection.DOWN;
}
return GroupDirection.RIGHT;
}
//#endregion