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create a JS file and add some content that produces errors. For example unused vars.
open the .eslintrc.json file
remove a '{' to make it a broken json
open the Output channel 'ESLint'. Ensure that the channel contains a message about a error in the json. Also ensure that the output channel doesn't pop to front if not already active.
close the .eslintrc.json file
reload the workspace and open the js file again
Ensure that you get a window message informing you about the broken '.eslintrc.json' file.
type in the JS file. Ensure that no window message is shown.
The rule is as follows: if the .eslintrc.json file is open not window message is shown. If the file is not open the message is shown once as long as the specific kind of error exists in the file. If the file gets valid again or other kind of errors get introduce those are shown as well.
try to create other kind of errors (e.g. eslint plugin not found, ....). Ensure that they behave like the rule above.
The text was updated successfully, but these errors were encountered:
Various issues fixed for the ESLint extension (see https://github.com/Microsoft/vscode-eslint)
Complexity: 3
Setup:
Test:
The text was updated successfully, but these errors were encountered: