Make "files to include" box multi-line. #23846
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feature-request
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Working with a game engine can entail being interested in a whole lot of different file types.. :)
Here's my current filter:
*.cpp, *.h, *.inl, *.js, *.lua, *.cs, *.html, *.flow_node_definitions, *.txt, *.material, *.shader_source, *.shader_node, *.flow, *.rb, *.cmake, *.plugin, *.particles, *.shader_source, *.shader_node, *.material
It's becoming hard to know what's in it. In fact, I just noticed that I've included the shader file types twice!
This request is slightly related to this issue: #20547
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