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/** * Start debugging by using either a named launch or named compound configuration, * or by directly passing a DebugConfiguration. * The named configurations are looked up in '.vscode/launch.json' found in the given folder. * Before debugging starts, all unsaved files are saved and the launch configurations are brought up-to-date. * Folder specific variables used in the configuration (e.g. 'workspaceRoot') are resolved against the given folder. * @param folder The workspace folder for looking up named configurations and resolving variables or undefined. * @param nameOrConfiguration Either the name of a debug or compound configuration or a DebugConfiguration object. * @return A thenable that resolves when debugging could be successfully started. */exportfunctionstartDebugging(folder: WorkspaceFolder|undefined,nameOrConfiguration: string|DebugConfiguration): Thenable<boolean>;/** * The currently active debug session or `undefined`. The active debug session is the one * represented by the debug action floating window or the one currently shown in the drop down menu of the debug action floating window. * If no debug session is active, the value is `undefined`. */exportletactiveDebugSession: DebugSession|undefined;/** * An [event](#Event) which fires when the [active debug session](#debug.activeDebugSession) * has changed. *Note* that the event also fires when the active debug session changes * to `undefined`. */exportconstonDidChangeActiveDebugSession: Event<DebugSession|undefined>;/** * An [event](#Event) which fires when a custom DAP event is received from the debug session. */exportconstonDidReceiveDebugSessionCustomEvent: Event<DebugSessionCustomEvent>;/** * An [event](#Event) which fires when a debug session has terminated. */exportconstonDidTerminateDebugSession: Event<DebugSession>;
e.g. sessionStarted, sessionTerminated, sendCustomRequest, handleCustomEvent
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