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Support for win32 array parameters #479
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enhancement
New feature or request
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Sorry for the delay in responding. Array support is coming soon. That should address this issue. |
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This was referenced Feb 19, 2022
Sorry for the delay, #1562 adds support for Win32 array parameters and fixes this issue. |
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Hi, I'm trying out the Direct 3D Api in conjunction with VLC. I'm pretty much following an example provided by VLC here.
When creating the Direct 3D related things, I need to use the method/function
ID3D11DeviceContext::OMSetRenderTargets
. In the documentation from Microsoft in C++, the second parameterppRenderTargetViews
is a pointer to an array.This is the generated documentation for this method.
Generated bindings
In the C++ version, the method is called like this:
Now when I try to call the method like in the following example, the program just sleeps/waits until it's stopped. So there's something wrong.
How do I call the method with the correct argument?
My code
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