-
Notifications
You must be signed in to change notification settings - Fork 1
/
Test_dealer.py
95 lines (74 loc) · 3.5 KB
/
Test_dealer.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
import unittest
import constants_dealer_test as c
import constants_player_test as p
class TestDealer(unittest.TestCase):
def test_create_deck(self):
c.dealer1.create_deck(c.deck_size, c.min_range, c.max_range)
self.assertEqual(104, len(c.dealer1.deck))
def test_create_deck_error(self):
with self.assertRaises(ValueError):
c.dealer1.create_deck(c.deck_size, c.max_range, c.min_range)
def test_hand(self):
c.dealer1.hand()
self.assertEqual(len(c.player0.cards), 10)
self.assertEqual(len(c.player1.cards), 10)
self.assertEqual(len(c.player2.cards), 10)
def test_create_stacks(self):
stacks = c.dealer1.create_stacks()
self.assertEqual(len(stacks), 4)
self.assertEquals(len(stacks[0]), 1)
self.assertEquals(len(stacks[1]), 1)
self.assertEquals(len(stacks[2]), 1)
self.assertEquals(len(stacks[3]), 1)
def test_is_over1(self):
self.assertTrue(c.dealer2.is_over())
def test_is_over0(self):
self.assertFalse(c.dealer1.is_over())
def test_output_scores(self):
self.assertEqual([(0, 66), (1, 0), (2, 0)],
c.dealer2.output_scores())
self.assertEqual([(0, 0), (1, 0), (2, 0)],
c.dealer1.output_scores())
def test_simulate_round(self):
c.dealer1.simulate_round(10, c.stack_size, c.deck_size, 1, .5)
scores = c.dealer1.output_scores()
self.assertEquals(scores, [(0, 25), (1, 21), (2, 43)])
def test_simulate_game(self):
scores = c.dealer3.simulate_game(10,
c.stack_size,
c.deck_size,
None,
1,
.5)
self.assertEquals(scores, [(0, 50), (1, 42), (2, 86)])
def test_update_game_gt_0(self):
(bull_points, new_stacks) = c.dealer1.update_game(p.player2, 3, p.stacks, p.stack_size)
self.assertEqual(new_stacks, [p.stack1,
p.stack2,
p.stack3,
[p.card7, p.card8, p.card12]])
self.assertEqual(bull_points, 0)
def test_update_game_gt_1(self):
(bull_points, new_stacks) = c.dealer1.update_game(p.player2, 3, p.stacks1, p.stack_size)
self.assertEqual(new_stacks, [p.stack1,
p.stack2,
p.stack3,
[p.card11]])
self.assertEqual(bull_points, 13)
def test_update_game_lt(self):
(bull_points, new_stacks) = c.dealer1.update_game(p.player3, 0, p.stacks, p.stack_size)
self.assertEqual(new_stacks, [[p.card1], p.stack2, p.stack3, p.stack4])
self.assertEqual(bull_points, 5)
def test_replace_card(self):
new_stacks = c.dealer1.replace_card(p.card9, 2, p.stacks)
self.assertEqual(new_stacks, [p.stack1, p.stack2, [p.card9], p.stack4])
def test_sum_stacks(self):
self.assertEqual(c.dealer1.sum_stacks(p.stacks), [5, 6, 6, 12])
def test_add_card(self):
new_stacks = c.dealer2.add_card(p.card9, 0, p.stacks)
self.assertEqual(new_stacks, [[p.card1, p.card2, p.card9],
p.stack2,
p.stack3,
p.stack4])
if __name__ == '__main__':
unittest.main()