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Support for Exporting enumerations to Godot, to do this, flag your
enumerations with CaseIterable, and then use @Export(.enum).
See the Exports
Documentation
for additional information - Miguel.
Fix compilation when used with codebases that define their own Variant type, fix from Stefan Urbanek.
Fixes Godot documentation conversion by handling url fragments.
Miguel.
Fix dynamic type of singletons (Gergely Kis, Gabor Koncz)
Performance: Exposed withUnsafeConstAccessToData for
PackedByteArray, which avoids a data copy of the underlying buffer.
Improvement by Kevin Watters.
Performance, all accessors to Packed data arrays now avoid copies, improvement by Kevin Watters.
Handle return as a special keyword, to fix compilation for some
scenarios, fix by Josh Bromberg.
Various documentation updates, Miguel, Mikhail Tishin, Dolapo Falola
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Support for Exporting enumerations to Godot, to do this, flag your
enumerations with
CaseIterable
, and then use@Export(.enum)
.See the Exports
Documentation
for additional information - Miguel.
Fix compilation when used with codebases that define their own
Variant
type, fix from Stefan Urbanek.Fixes Godot documentation conversion by handling url fragments.
Miguel.
Fix dynamic type of singletons (Gergely Kis, Gabor Koncz)
Performance: Exposed withUnsafeConstAccessToData for
PackedByteArray, which avoids a data copy of the underlying buffer.
Improvement by Kevin Watters.
Performance, all accessors to Packed data arrays now avoid copies, improvement by Kevin Watters.
Handle
return
as a special keyword, to fix compilation for somescenarios, fix by Josh Bromberg.
Various documentation updates, Miguel, Mikhail Tishin, Dolapo Falola
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