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Add support for exporting individual methods back to Godot:
In Godot/C++ that is done with code like this:
ClassDB::bind_method(D_METHOD("get_id"), &ExampleRef::get_id);
Properties would allow to surface existing properties to Godot, and might be easier to do once Swift gets the new deflectable APIs.
The text was updated successfully, but these errors were encountered:
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Add support for exporting individual methods back to Godot:
In Godot/C++ that is done with code like this:
ClassDB::bind_method(D_METHOD("get_id"), &ExampleRef::get_id);
Properties would allow to surface existing properties to Godot, and might be easier to do once Swift gets the new deflectable APIs.
The text was updated successfully, but these errors were encountered: