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bridge.h
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char *remote_call(ThreadInfo *tinfo, char *_ptr, int pkt_len, int *ret_size);
int call_export(Parameters **param_list, const char *module, const char *function, int *error);
DWORD_PTR call_helper(Parameters **param_list, FARPROC func_addr, int *error);
int stack_push(Parameters **param_list, DWORD_PTR laddr);
int stack_free(Parameters **param_list);
Parameters *Parameters_by_Location(Parameters **param_list, int location);
#ifdef _WIN64
typedef struct DECLSPEC_ALIGN(16) _CONTEXT64 {
//
// Register parameter home addresses.
//
// N.B. These fields are for convience - they could be used to extend the
// context record in the future.
//
DWORD64 P1Home;
DWORD64 P2Home;
DWORD64 P3Home;
DWORD64 P4Home;
DWORD64 P5Home;
DWORD64 P6Home;
//
// Control flags.
//
DWORD ContextFlags;
DWORD MxCsr;
//
// Segment Registers and processor flags.
//
WORD SegCs;
WORD SegDs;
WORD SegEs;
WORD SegFs;
WORD SegGs;
WORD SegSs;
DWORD EFlags;
//
// Debug registers
//
DWORD64 Dr0;
DWORD64 Dr1;
DWORD64 Dr2;
DWORD64 Dr3;
DWORD64 Dr6;
DWORD64 Dr7;
//
// Integer registers.
//
DWORD64 Rax;
DWORD64 Rcx;
DWORD64 Rdx;
DWORD64 Rbx;
DWORD64 Rsp;
DWORD64 Rbp;
DWORD64 Rsi;
DWORD64 Rdi;
DWORD64 R8;
DWORD64 R9;
DWORD64 R10;
DWORD64 R11;
DWORD64 R12;
DWORD64 R13;
DWORD64 R14;
DWORD64 R15;
//
// Program counter.
//
DWORD64 Rip;
//
// Floating point state.
//
union {
XMM_SAVE_AREA32 FltSave;
struct {
M128A Header[2];
M128A Legacy[8];
M128A Xmm0;
M128A Xmm1;
M128A Xmm2;
M128A Xmm3;
M128A Xmm4;
M128A Xmm5;
M128A Xmm6;
M128A Xmm7;
M128A Xmm8;
M128A Xmm9;
M128A Xmm10;
M128A Xmm11;
M128A Xmm12;
M128A Xmm13;
M128A Xmm14;
M128A Xmm15;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
//
// Vector registers.
//
M128A VectorRegister[26];
DWORD64 VectorControl;
//
// Special debug control registers.
//
DWORD64 DebugControl;
DWORD64 LastBranchToRip;
DWORD64 LastBranchFromRip;
DWORD64 LastExceptionToRip;
DWORD64 LastExceptionFromRip;
} CONTEXT64, *PCONTEXT64;
#endif