Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

memory leak in combat #51

Open
Eclipse-Shadow-Scale opened this issue Apr 10, 2019 · 1 comment
Open

memory leak in combat #51

Eclipse-Shadow-Scale opened this issue Apr 10, 2019 · 1 comment

Comments

@Eclipse-Shadow-Scale
Copy link

Eclipse-Shadow-Scale commented Apr 10, 2019

time spent in combat makes sts consume more ram continuously that is never released until the program terminates.

@Eclipse-Shadow-Scale Eclipse-Shadow-Scale changed the title 2MB / second memory leak in combat memory leak in combat Apr 11, 2019
@Eclipse-Shadow-Scale
Copy link
Author

Eclipse-Shadow-Scale commented Apr 11, 2019

it seems that having no slimes on the field slows the leak so it most likely is caused by them.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant