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skiplist.h
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skiplist.h
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/* Skip List
CSCI 5454 Algorithms
Dave Coleman | david.t.coleman@colorado.edu
2/2/2012
Implementation of Skip Lists
*/
#include <math.h>
#include <iostream>
#include <cstdlib>
#include "node.h"
//#include "point.h"
using namespace std;
// -----------------------------------------------------------------------------------
// Skip List Class
// -----------------------------------------------------------------------------------
template <class T>
class skiplist{
// used for testing
public:
int maxLevel;
private:
node<T> *root;
// -----------------------------------------------------------------------------------
// Get Random Level
// -----------------------------------------------------------------------------------
int getRandLevel()
{
int randResult = 1;
int level = 0;
while(randResult)
{
randResult = rand() % 2;
if(randResult)
{
++level;
}
if(level > maxLevel)
{
randResult = 0; // to end the while loop
}
}
return level;
}
// -----------------------------------------------------------------------------------
// Create New Node
// -----------------------------------------------------------------------------------
node<T>* createNode( int level, int height, T data)
{
// Check if we are below level 0
if(level < 0)
{
return NULL;
}
else // make a new node below
{
node<T> *newNode = new node<T>();
newNode->level = level;
newNode->next = NULL;
newNode->below = createNode( level - 1, height, data);
newNode->height = height;
newNode->data = data;
atomic_space++;
return newNode;
}
}
public:
// Constructor:
skiplist()
{
root = NULL;
maxLevel = 0;
srand ( time(NULL) ); // seed the random generator
}
// -----------------------------------------------------------------------------------
// ADD
// -----------------------------------------------------------------------------------
void add( T data)
{
//cout << "ADD: ";
//data.print();
// Special Cases -------------------------------------------------------------------
if(!root) // no root has been established yet
{
root = createNode( 0, 0, data);
return;
}
if( root->data->value() > data->value() ) // new value goes before root
{
T temp_data = root->data;
node<T> *n = root;
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
// change the root to the new value
n->data = data;
n = n->below;
}
data = temp_data;
}
// Regular insert after root -------------------------------------------------------
// Determine what level this new node will be at
int level = getRandLevel();
// If new node is at whole new level, go ahead and update root node to be higher
if(level > maxLevel)
{
maxLevel ++;
node<T> *newRoot = new node<T>();
newRoot->data = root->data;
newRoot->next = NULL;
newRoot->below = root;
newRoot->level = maxLevel;
root = newRoot;
atomic_space++;
}
// Create the new node
node<T> *newNode = createNode( level, level, data);
// Now add the node to the list
node<T> *i = root;
// Loop down through all levels
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
// move forward until we hit a value greater than ours
while( i->next != NULL )
{
atomic += 1;
if( i->next->data->value() > data->value() ) // insert before i.next
{
break;
}
i = i->next;
}
// Check if we should add a pointer at this level
if( l <= level )
{
newNode->next = i->next;
i->next = newNode;
// Now move the new node pointer one level down:
newNode = newNode->below;
}
// Always move the i node pointer one level down:
i = i->below;
}
}
// -----------------------------------------------------------------------------------
// Find
// -----------------------------------------------------------------------------------
bool find(double x)
{
node<T> *i = root;
// Special case: skip list is empty
if( !root )
{
return false;
}
// Special case: check root
if( root->data->value() == x)
{
return true;
}
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
// move forward until we hit a value greater than ours
while( i->next != NULL )
{
atomic += 1;
if( i->next ->data->value() > x ) // x is not found on this level
{
break;
}
else if( i->next->data->value() == x ) // bingo!
{
return true;
}
i = i->next;
}
// Always move the i node<T> pointer one level down:
i = i->below;
}
return false;
}
// -----------------------------------------------------------------------------------
// REMOVE
// the id is to confirm the correct node, just in case x is not unique
// -----------------------------------------------------------------------------------
bool remove(double x, int id)
{
node<T> *i = root;
// Special case: remove root --------------------------------------------------------
if( root->data->value() == x && root->data->id == id)
{
// Get level 0 of root
for(int l = root->level; l > 0; --l)
{
atomic += 1;
atomic_space --;
//cout << "Level " << l << endl;
i = i->below;
}
// Check if there are any more nodes
if( !i->next ) // the skip list is empty
{
root = NULL;
maxLevel = 0;
return true;
}
// Change value of root to next node
node<T> *n = root;
node<T> *nextNode = i->next;
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
// change the root to the new value
n->data = nextNode->data;
// update next pointer if the next next exists
if( n->next )
{
n->next = n->next->next;
}
// Move down to next level
n = n->below;
}
return true;
}
// Normal case: remove after root -----------------------------------------------
bool found = false;
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
// move forward until we hit a value greater than ours
while( i->next != NULL )
{
atomic += 1;
// remove this one, confirmed by id
if( i->next->data->value() == x && i->next->data->id == id )
{
found = true;
atomic_space --;
// pass through the pointer if exists
if( i->next )
{
i->next = i->next->next;
}
else
{
i->next = NULL;
}
break;
}
else if( i->next->data->value() > x ) // x is not found on this level
{
break;
}
i = i->next;
}
// Always move the i node pointer one level down:
i = i->below;
}
return found;
}
// -----------------------------------------------------------------------------------
// POP FROM FRONT
// -----------------------------------------------------------------------------------
T pop()
{
node<T> *i = root;
// Store the first item on the list that we want to later return
T result = root->data;
/*
cout << "POP WITH VALUE: " << root->value << " - ";
result.print();
cout << endl;
*/
// Check if skip list is empty
if( !root )
{
cout << "An error has occured: skip list is empty";
exit(1);
}
// Get level 0 of root
for(int l = root->level; l > 0; --l)
{
atomic += 1;
i = i->below;
}
// Check if there are any more nodes
if( !i->next ) // the skip list is empty
{
root = NULL;
maxLevel = 0;
return result;
}
// Change value of root to next node
node<T> *n = root;
node<T> *nextNode = i->next;
for(int l = maxLevel; l >= 0; --l)
{
atomic += 1;
atomic_space --;
// change the root to the new value
n->data = nextNode->data;
// update next pointer if the next next exists
if( n->next )
{
n->next = n->next->next;
}
// Move down to next level
n = n->below;
}
return result;
}
// --------------------------------------------------------------------------------
// Is Root
// -----------------------------------------------------------------------------------
bool isRoot(int id)
{
if( !root ) // there is no root!
{
std::cout << "there is no root!" << std::endl;
return false;
}
return (root->data->id == id);
}
// -----------------------------------------------------------------------------------
// PRINT ALL
// -----------------------------------------------------------------------------------
void printAll()
{
std::cout << std::endl << "LIST --------------------------------" << std::endl;
// Special case: skiplist is empty
if( !root )
{
std::cout << "----------------------------------" << std::endl;
return;
}
node<T> i = *root;
// Get level 0 of root
for(int l = root->level; l > 0; --l)
{
//cout << "Level " << l << " - ";
//i.data.print();
//cout << endl;
i = *(i.below);
}
//std::cout << "we are on level " << i.level << std::endl;
// Hack: update root 0 level with maxLevel count, because we don't update this
// when growing root level size
i.height = maxLevel;
int counter = 0;
bool done = false;
while(!done)
{
std::cout << counter;
for(int l = i.height; l >= 0; --l)
{
std::cout << " | ";
}
std::cout << " " << i.data->value() << " - ";
i.data->print();
counter ++;
if( i.next )
{
node<T> *ii = i.next;
i = *ii;
}
else
{
done = true;
}
}
std::cout << "-------------------------------------" << std::endl << std::endl;
}
};