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Map compilers (and potentially something else) don't use CBaseAppSystem::QueryInterface to load the interfaces, instead they directly load the DLL and then call CreateInterface from it to retrieve the surface prop interface, which results in it trying to look for one in the wrapper (vphysics.dll) instead of the actual physics DLL, which causes map compilers to crash, because the wrapper doesn't have that
Affected interfaces are VPHYSICS_COLLISION_INTERFACE_VERSION and VPHYSICS_SURFACEPROPS_INTERFACE_VERSION
The text was updated successfully, but these errors were encountered:
Map compilers (and potentially something else) don't use
CBaseAppSystem::QueryInterface
to load the interfaces, instead they directly load the DLL and then callCreateInterface
from it to retrieve the surface prop interface, which results in it trying to look for one in the wrapper (vphysics.dll
) instead of the actual physics DLL, which causes map compilers to crash, because the wrapper doesn't have thatAffected interfaces are
VPHYSICS_COLLISION_INTERFACE_VERSION
andVPHYSICS_SURFACEPROPS_INTERFACE_VERSION
The text was updated successfully, but these errors were encountered: