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Betrayer -> ran out of memory #282
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Does it work when forcing Large Address Aware? |
@Joshua-Ashton i'd like to know how to set this flag on Linux, would be greatly appreciated =) |
@Bumbadawg Use PROTON_FORCE_LARGE_ADDRESS_AWARE=1 runtime option |
Thanks @qdevpl this is the kind of variable that should be ON by default. (don't mind the size, it's because i'm using a tiling script on Kwin) |
Betrayer, a 32 bit Unreal Engine 3 game, can't allocate past the first level and CTD. Runs fine w/o D9VK. Is this some lack of largeaddressaware flag because D9VK requires more memory allocation ?
steam-243120.log
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