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Consider using RustlerPrecompiled #5

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philss opened this issue Aug 1, 2022 · 5 comments
Closed

Consider using RustlerPrecompiled #5

philss opened this issue Aug 1, 2022 · 5 comments

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@philss
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philss commented Aug 1, 2022

Thanks for this project.

I would like to propose the adoption of RustlerPrecompiled, so more users could benefit from this without the need to have all the Rust toolchain installed.

I can setup the project if you agree.
The only requirement after that is to follow the release process by the Hex publisher.

@philss
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philss commented Aug 1, 2022

PS: this is also related to a discussion started in philss/floki#116 (comment)

cc @nuno84

@moogle19
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moogle19 commented Aug 2, 2022

@philss
I just created a new repo with RustlerPrecompiled (since I only can push, but not edit the CI settings on this repo).
I published it to hex here: https://hex.pm/packages/excoding

@philss
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philss commented Aug 4, 2022

@moogle19 awesome! Thank you! 💜

@philss
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philss commented Aug 4, 2022

@nuno84 can you try with this new package? https://hex.pm/packages/excoding
Here is the docs: https://hexdocs.pm/excoding/Excoding.html

@nuno84
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nuno84 commented Aug 4, 2022

It works very well now with excoding.
Thank you @philss and @moogle19
Great work.

@philss philss closed this as completed Aug 4, 2022
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3 participants