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Manage code and hook lists in-game #2

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mlafeldt opened this issue Aug 17, 2010 · 0 comments
Open

Manage code and hook lists in-game #2

mlafeldt opened this issue Aug 17, 2010 · 0 comments

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@mlafeldt
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The debugger must be able to manage both code and hook lists of the cheat engine. This is required to add new codes and hooks remotely (via ntpbclient) while a game is running.

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